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Peek-a-Boo Gunboat

Feb 11, 2021
Recently Added

Build Information

Builder
crwnfall
wargaming
Wargaming Staff
Builds Created
1
Upvotes Received
2
Personal Rating
Rating Label
Builder
crwnfall
Non-Member
Build Notes

This build works best for hunting Destroyers and bullying Battleships. Twist n' Track + double increased concealment will allow you to get close to your target. Sims HP boost keeps you in the fight for longer. Sheltered Arms will keep your guns and torpedoes from being incapacitated, saving your Damage Control for fires/floods. Melt BBs using faster reload speed while in smoke.

Ship
V
Mahan
V
Mahan
Mahan

Developed from the Farragut class, this ship carried a more powerful torpedo armament. At the beginning of World War II, these destroyers were armed with several automatic AA guns to fight enemy aircraft more efficiently.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Vincent Mordoff
Waste Not
Reduce reload time of your destroyer's main batteries.
View Commander
Close Button
William Sims
Built to Last
Gain an HP bonus per ship tier.
Inspiration 1
Close Button
Erich Bey
Shifty
Increase concealment of your destroyer.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
No Mod Selected
No Mod Selected
Skills
Observant Rage
-8%
Reload time of destroyer's main guns
+15%
Torpedo detectability range
+10%
Rudder shift time
Look at Me Now
-6%
Sea detectability range
Twist n' Track
+3.5º/s
Traverse speed of destroyer's guns
Sheltered Arms
-100%
Risk of main battery becoming incapacitated
-100%
Risk of torpedo launchers becoming incapacitated
Unstoppable
-15%
Passive – Engine repair time
-50% (7.5 km)
Active – Damage Control Party reload time
Base Traits
Waste Not
-6%
Reload time of destroyer's main guns
Built to Last
+400
HP per ship tier
Shifty
-5%
Detectability of destroyers
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing