2
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Damage Build

Nov 10, 2021
DPM
Recently Added

Build Information

Builder
Torvana
wargaming
Wargaming Staff
Builds Created
5
Upvotes Received
12
Personal Rating
Rating Label
Builder
Torvana
Non-Member
Build Notes

This Build Works by combining HE and AP shell Damage. Use each shell type wisely.

This Build Works by combining HE and AP shell Damage. Use each shell type wisely.

Ship
IV
Kotovsky
IV
Kotovsky
Kotovsky

One of the first projects of a Soviet light cruiser armed with 152 mm guns. It was a conceptual step forward in comparison to the Svietlana-class ships in terms of her speed, gunfire control system, the arrangement of her main battery artillery, and the strength of her AA defenses.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Nikolai Kuznetsov
Follow the Sun
Increase main battery range of your cruiser.
View Commander
Close Button
Norman Scott
Directed Impact
Increase the shell grouping of your cruiser's main guns.
Inspiration 1
Close Button
Nikolay von Essen
Nooks and Crannies
Increase the minimum ricochet angle of your ship's AP shells.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
No Mod Selected
No Mod Selected
No Mod Selected
Skills
Beyond Range
+10%
Range of cruiser's main guns
Intuitive
+5%
Sonar duration
+5%
Surveillance Radar duration
Punch Through
+10%
Cruiser's main gun AP shells damage
+6%
Cruiser's AP shells penetration multiplier
Fixated
+5%
Shell grouping of cruiser's main guns
-5%
Dispersion of main battery
Refill Station
-10%
Passive – Reload time of your cruiser's main guns
+10% (3.5 km)
Active – Range of cruiser's main guns
Base Traits
Follow the Sun
+6%
Range of cruiser's main guns
Directed Impact
+5%
Shell grouping of cruiser's main guns
Nooks and Crannies
+4º
Minimal ricochet angle of your ship's shells
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing