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Hybrid Survivalist/DPM

Oct 16, 2021
Agile
Recently Added

Build Information

Builder
RiderVPG
wargaming
Wargaming Staff
Playstation
United Kingdom
Builds Created
1
Upvotes Received
3
Personal Rating
Rating Label
Builder
RiderVPG
Non-Member
Build Notes

Surrey's slow reload and turret traverse is boosted by Madden, while the rudder shift gets boosted by AL Baltimore. Damage Control Systems Mod. 2 and Concealment Mod. 1 go towards fighting destoyers and battleships respectively. Tennant skills are mainly to keep you alive for longer, and to bring up Surrey's weaknesses.

Surrey's slow reload and turret traverse is boosted by Madden, while the rudder shift gets boosted by AL Baltimore. Damage Control Systems Mod. 2 and Concealment Mod. 1 go towards fighting destoyers and battleships respectively. Tennant skills are mainly to keep you alive for longer, and to bring up Surrey's weaknesses.

Ship
VI
Surrey
VI
Surrey
Surrey

The epitome of design for Royal Navy cruisers of the 1920s. Like her predecessors, Surrey’s main battery consisted of eight 203 mm guns placed in turrets mounted in a super-firing position. The advantage that this project boasted was her armor protection, which perfectly matched the power of the cruiser's main battery guns.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
William Tennant
Core Values
Decreases damage to the citadel of your ship.
View Commander
Close Button
AL Baltimore
Adaptive Tactics
Improve your ship's steering.
Inspiration 1
Close Button
Charles Madden
Aim n' Fire
Decrease reload time and increase traverse speed for main abttery.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Damage Control System Mod. 2
-15%
Fire duration
-15%
Flood duration
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
No Mod Selected
Skills
Ingenious
-7%
Incoming splash damage
+1.6º/s
Traverse speed of cruiser's guns
Full Speed Ahead
+5%
Maximum cruiser speed
-10%
Rudder shift time
Velocious
+5%
Maximum movement speed
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Core Values
-10%
Incoming damage to your citadel
Adaptive Tactics
-6%
Rudder shift time
Aim n' Fire
+5%
Main battery traverse speed
-3%
Main battery reload time
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing