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Aug 21, 2021
Hybrid
Recently Added

Build Information

Builder
Sgthe1met
wargaming
Wargaming Staff
Xbox
United Kingdom
Builds Created
12
Upvotes Received
14
Personal Rating
Rating Label
Builder
Helmettoes
Non-Member
Build Notes

Ship
V
Molotov
V
Molotov
Molotov

An improvement of the preceding Project-26 cruisers, also known as the Kirov-class cruisers, the Project-26bis "sub-class" had improvements in armour protection, while retaining the powerful armaments and high speed set as standard of the class.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Nikolai Kuznetsov
Follow the Sun
Increase main battery range of your cruiser.
View Commander
Close Button
Charles Madden
Aim n' Fire
Decrease reload time and increase traverse speed for main abttery.
Inspiration 1
Close Button
Francesco Mimbelli
Time to Make a Move
Reduce reload time of your cruiser's main batteries.
Inspiration 2

Build Statistics

Modifications
Main Battery Mod. 2
+15%
Main battery traverse speed
+5%
Main battery reload time
Steering Gears Mod. 2
-20%
Rudder shift time
No Mod Selected
No Mod Selected
Skills
Beyond Range
+10%
Range of cruiser's main guns
Arsonist
+10%
Cruiser's main gun HE shells damage
+10%
Chance of a fire being caused by the cruiser's HE shells
+10%
Incoming damage for cruisers
Velocious
+5%
Maximum movement speed
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
Refill Station
-10%
Passive – Reload time of your cruiser's main guns
+10% (3.5 km)
Active – Range of cruiser's main guns
Base Traits
Follow the Sun
+6%
Range of cruiser's main guns
Aim n' Fire
+5%
Main battery traverse speed
-3%
Main battery reload time
Time to Make a Move
-6%
Reload time of cruiser's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing