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Hybrid (Range+Secondaries)

Jun 27, 2022
Hybrid
Recently Added

Build Information

Builder
Cavallo20
wargaming
Wargaming Staff
Xbox
Brazil
Builds Created
4
Upvotes Received
4
Personal Rating
1982
Rating Label
Very Good
Builder
Cavallo20
Non-Member
Build Notes

Ship
VII
Flandre
VII
Flandre
Flandre

A variant of the Alsace-class battleship project with her main guns placed in triple turrets and differently arranged AA armament.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
AL Dunkerque
Floodgate
Reduce flooding damage to your ship.
View Commander
Close Button
Arpeggio Haruna
Overwhelm
Increase secondary battery range and shell grouping for any ship type.
Inspiration 1
Close Button
Franz von Hipper
Elbowroom
Increase secondary battery range.
Inspiration 2

Build Statistics

Modifications
Secondary Battery Mod. 2
+20%
Secondary battery firing range
-20%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Flammable Cannonier
+8%
Range of battleship's main guns
+5%
Shell grouping of battleship's main guns
+13%
Risk of catching fire
Porcupine
+12%
Range of secondary guns
+15%
Shell grouping of secondary battery
-18%
Dispersion of secondary battery
Megalomania
-10%
Reload time of battleship's main guns
-25%
Battleship's detectability time after firing main guns
-5%
Maximum HP
Master Mechanic
-10%
Repair Party reload time
+10%
Amount of HP recovered
+2
Repair Party charges
Fight Fire with Fire
-20%
Passive – Burning damage to your ship
Base Traits
Floodgate
-20%
Flooding damage to your ship.
Overwhelm
+5%
Range of secondary guns
-15%
Dispersion of secondary battery
Elbowroom
+15%
Range of secondary guns
+5%
Shell grouping of secondary armament
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing