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Georgia Speed

Sep 15, 2021
Agile
Recently Added

Build Information

Builder
DGD
wargaming
Wargaming Staff
Builds Created
17
Upvotes Received
27
Personal Rating
Rating Label
Builder
DGD
Non-Member
Build Notes

18” guns that travel north of 40kts with the engine boost and reload in under 23 seconds

18” guns that travel north of 40kts with the engine boost and reload in under 23 seconds

Ship
VII
Georgia
VII
Georgia
Georgia

A "high-speed battleship" project which preceded the Iowa-class ships. The main battery comprised 457 mm guns placed in twin turrets, which were developed alongside the project of the ship herself in 1938.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
George Dewey
Sixth Sense
Increase torpedo detectability range.
View Commander
Close Button
Emile Guepratte
Expeditious
Increase your battleship's maximum speed.
Inspiration 1
Close Button
Bruce Fraser
Make Haste
Increase the maximum speed of the ship.
Inspiration 2

Build Statistics

Modifications
Secondary Battery Mod. 2
+20%
Secondary battery firing range
-20%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
No-Fly Zone
+10%
Your ship's average AA damage per second
+5%
Your ship's AA guns firing range
Crisscross
+3.2º/s
Traverse speed of destroyer's guns
+1.2º/s
Traverse speed of cruiser and battleship guns
Velocious
+5%
Maximum movement speed
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Sixth Sense
+8%
Torpedo detectability range
Expeditious
+5%
Maximum battleship speed
Make Haste
+3%
Maximum movement speed
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing