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Stupid Heal Nelson

Aug 22, 2021
Meme
Recently Added

Build Information

Builder
ItsDrillz
Playstation
Builds Created
1
Upvotes Received
2
Personal Rating
Rating Label
View Profile
Builder
ItsDrillz
Non-Member
Build Notes

With AL Graf Spee and Takeo Takagi as inspirations at decent levels, it results in healing ability that amounts to as much as 40% of the ship's total health. As long as you angle for battleships and avoid hits to your citadel, you can basically ignore fire damage, and heal it all back resulting in a constant stream of Fireproof and Dreadnaught medals. Note: This build does give up any semblance of accuracy outside 14km.

Ship
VI
Nelson
VI
Nelson
Nelson

This battleship featured an innovative arrangement designed under the restrictions of the Washington Naval Treaty of 1922. The ship was armed with 406 mm main guns that were concentrated in three turrets in the ship's bow. She was the first battleship in the Royal Navy to be armored according to the "all-or-nothing" concept.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
AL Nelson
Like a Rock
Reduce incoming damage to your battleship.
View Commander
Close Button
AL Graf Spee
Pocket Battleship
Increase the amount of HP restored by the Repair Party consumable
Inspiration 1
Close Button
Takeo Takagi
Pheonix
Increase the maximum amount of HP restored by the Repair Party consumable.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
No Mod Selected
Skills
Flammable Cannonier
+8%
Range of battleship's main guns
+5%
Shell grouping of battleship's main guns
+13%
Risk of catching fire
Big Seven
+16%
Battleship's main gun AP shells damage
+16%
Battleships main gun HE shell damage
-15%
Armor penetration of your battleship's shells
Marksmanship
-10%
Dispersion of main battery
+10%
Rudder shift time
Master Mechanic
-10%
Repair Party reload time
+10%
Amount of HP recovered
+2
Repair Party charges
Running with Scissors
-10%
Passive – Rudder shift time
+1.6º/s
Passive – Traverse speed of battleship's guns
+5%
Passive – Dispersion of main battery
+15% (7.5 km)
Active – Battleship's main gun damage
Base Traits
Like a Rock
-6%
Incoming damage to your battleship
Pocket Battleship
+6%
Amount of HP recovered
Pheonix
+5%
Total HP restored by Repair Party.
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Stock Key Stats
RPM
-
HE Alpha Strike
-
HE DPM
-
AP Alpha Strike
-
AP DPM
-
Fire/Salvo Chance
-
Torpedo Reaction Time
-
Stock Survivability
Hitpoints
-
Armor
-
Torpedo Reduction
-
Aircraft
Torpedo Bombers
Hitpoints
-
-
Max Speed
-
-
Attack Unit Size
-
-
Squadron Size
-
-
Detectability Range
-
-
Restoration Time
-
-
Torpedo Damage
-
-
Torpedo Speed
-
-
Torpedo Range
-
-
Dive Bombers
Hitpoints
-
-
Max Speed
-
-
Attack Unit Size
-
-
Squadron Size
-
-
Detectability Range
-
-
Restoration Time
-
-
Bomb Damage
-
-
Fire Chance
-
-
Armament
Main Battery
Firing Range
-
Reload Time
-
Traverse Speed
-
HE Shell Damage
-
HE Fire Chance
-
AP Shell Damage
-
Torpeodes
Reload Time
-
Max Damage
-
Detectability Range
-
Firing Range
-
Torpedo Speed
-
Secondary Battery 1
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
Secondary Battery 2
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
Stock Anti-Aircraft Armament
Suite 1
Range
-
DPS
-
Suite 2
Range
-
DPS
-
Suite 3
Range
-
DPS
-
Suite 4
Range
-
DPS
-
Stock Maneuverability
Max Speed
-
Turning Circle
-
Rudder Shift Time
-
Stock Concealment
Sea Detectability
-
Air Detectability
-
Smoke Firing Detectability
-
Build Key Stats
RPM
-
-
HE Alpha Strike
-
-
HE DPM
-
-
AP Alpha Strike
-
-
AP DPM
-
-
Fire/Salvo Chance
-
-
Torpedo Reaction Time
-
-
Build Survivability
Hitpoints
-
-
Armor
-
-
Torpedo Reduction
-
-
Aircraft
Torpedo Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Torpedo Damage
-
Torpedo Speed
-
Torpedo Range
-
Dive Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Bomb Damage
-
Fire Chance
-
Armament
Main Battery
Firing Range
-
-
Reload Time
-
-
Traverse Speed
-
-
HE Shell Damage
-
-
HE Fire Chance
-
-
AP Shell Damage
-
-
Torpeodes
Reload Time
-
-
Max Damage
-
-
Detectability Range
-
-
Firing Range
-
-
Torpedo Speed
-
-
Secondary Battery 1
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Secondary Battery 2
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Build Anti-Aircraft Armament
Suite 1
Range
-
-
DPS
-
-
Suite 2
Range
-
-
DPS
-
-
Suite 3
Range
-
-
DPS
-
-
Suite 4
Range
-
-
DPS
-
-
Build Maneuverability
Max Speed
-
-
Turning Circle
-
-
Rudder Shift Time
-
-
Build Concealment
Sea Detectability
-
-
Air Detectability
-
-
Smoke Firing Detectability
-
-