7
+1
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Trying to make stealth radar attempt n.9

Jan 15, 2021
Recently Added

Build Information

Builder
WgNerfSpotterPlanePls
wargaming
Wargaming Staff
Playstation
Italy
Builds Created
102
Upvotes Received
880
Personal Rating
Rating Label
Builder
Killerblood3al4
Non-Member
Build Notes

If budyonny can get stealth radar at tier V, it's a bit overpowered then (remember that this site doesn't calculate the camouflage, so you can get it down even further, for examle the edinbruh can go under 8km! like hello ripping DDs machine

Ship
V
Budyonny
V
Budyonny
Budyonny

A light cruiser built under Project 94. The ship was developed from the Kirov-class warships. Unlike her prototype, she was bigger in size and featured significantly enhanced protection. The ship's main guns were smaller in caliber but had a higher rate of fire.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Nikolay von Essen
Nooks and Crannies
Increase the minimum ricochet angle of your ship's AP shells.
View Commander
Close Button
Gunichi Mikawa
Clandestine
Increase the concealment of your cruiser.
Inspiration 1
Close Button
Jerzy Swirski
Hide'n'Seek
Increase Ship Concealment Rating.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
No Mod Selected
No Mod Selected
Skills
Burn It Down XXL
+2%
Chance of a fire being caused by HE shells
Look at Me Now
-6%
Sea detectability range
Velocious
+5%
Maximum movement speed
Reaching Out XXL
+4%
Range of main guns
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Nooks and Crannies
+4º
Minimal ricochet angle of your ship's shells
Clandestine
-6%
Detectability of cruisers
Hide'n'Seek
-4%
Sea detectability range
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing