9
+1
Oops! Something went wrong while submitting the form.

the better Khabarovsk

Aug 19, 2021
Hybrid
Recently Added

Build Information

Builder
WgNerfSpotterPlanePls
wargaming
Wargaming Staff
Playstation
Italy
Builds Created
102
Upvotes Received
872
Personal Rating
Rating Label
Builder
CVsOPplisNERF
Non-Member
Build Notes

you do not have the absolute meme fire chance of Trubetskoy, but you do have in return nice DPM (4.1s reload) , AR, which further improves your RoF, dropping the reload to 3.3s at 1hp; while still retaining good fire starting ability, great top-speed, breaking 50kts with engine boost and better firing range (13.9km with flag). Overall this build is the better one (you can also pick Perceptive), but try-hards can keep try-harding ;)

you do not have the absolute meme fire chance of Trubetskoy, but you do have in return nice DPM (4.1s reload) , AR, which further improves your RoF, dropping the reload to 3.3s at 1hp; while still retaining good fire starting ability, great top-speed, breaking 50kts with engine boost and better firing range (13.9km with flag). Overall this build is the better one (you can also pick Perceptive), but try-hards can keep try-harding ;)

Ship
Khabarovsk
Khabarovsk
Khabarovsk

The ship was designed as a destroyer flotilla leader. No destroyer in the world could rival her in terms of speed, while her armour and the power of her artillery were comparable to those of light cruisers. Dual-purpose main guns and a battery of automatic AA guns ensured a strong AA defence.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Sergio Splendento
Firm Hand
Increase the main battery traverse speed of your destroyer.
View Commander
Close Button
William Sims
Built to Last
Gain an HP bonus per ship tier.
Inspiration 1
Close Button
Vincent Mordoff
Waste Not
Reduce reload time of your destroyer's main batteries.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Steering Gears Mod. 3
-40%
Rudder shift time
-80%
Steering gear repair time
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Quick Fix
-8%
Incoming splash damage
Flank Speed
+7%
Maximum destroyer speed
+3%
Rudder shift time
Stand or Fall
-0.2%
Reload time reduction per 1% HP lost
Sidestep
+12%
Range of destroyer's main guns
+5%
Incoming fire dispersion
+10%
Rudder shift time
Rather be Torching
+4%
Passive – Chance of a fire being caused by the destroyer's HE shells
-7%
Passive – Destroyer's main gun HE shells damage
-30% (3.5 km)
Active – Destroyer's detectability time after firing main guns
Base Traits
Firm Hand
+2º/s
Traverse speed of destroyer's guns
Built to Last
+400
HP per ship tier
Waste Not
-6%
Reload time of destroyer's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing