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The Ghost of Stalingrad

Oct 24, 2021
Stealth
Recently Added

Build Information

Builder
TheSwedishKnight
wargaming
Wargaming Staff
Playstation
United States
Builds Created
2
Upvotes Received
5
Personal Rating
Rating Label
Builder
TheSwedishKnight
Non-Member
Build Notes

Suggested this to a family member who has the ship, and he loves the build. Fixated or fear my roar are perfect, but if you need the extra concealment though, run fixated so you don't take the penalty.

Suggested this to a family member who has the ship, and he loves the build. Fixated or fear my roar are perfect, but if you need the extra concealment though, run fixated so you don't take the penalty.

Ship
Stalingrad
Stalingrad
Stalingrad

One of the few heavy artillery ships developed after the end of World War II. She had a very high speed for her size and her armament consisted of specially designed 305 mm guns, unrivaled in terms of her maximum firing range and ballistics.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Ivan B.D. Lightful
Phantom Bane
Reduce the duration of increased detectability of your cruiser after firing the main battery and decrease its reload time.
View Commander
Close Button
Andre Lemmonier
Window of Opportunity
Reduce the duration of increased detectability of your cruiser after firing the main guns.
Inspiration 1
Close Button
Gunichi Mikawa
Clandestine
Increase the concealment of your cruiser.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Beyond Range
+10%
Range of cruiser's main guns
Intuitive
+5%
Sonar duration
+5%
Surveillance Radar duration
Punch Through
+10%
Cruiser's main gun AP shells damage
+6%
Cruiser's AP shells penetration multiplier
Fixated
+5%
Shell grouping of cruiser's main guns
-5%
Dispersion of main battery
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Phantom Bane
-3%
Reload time of cruiser's main guns
-12%
Cruiser's detectability time after firing main guns
Window of Opportunity
-25%
Cruiser's detectability time after firing main guns
Clandestine
-6%
Detectability of cruisers
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing