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Surprise Radar

Sep 21, 2022
Stealth
Recently Added

Build Information

Builder information currently limited
Builder
olstnick
Build Notes

Support in taking caps early by driving off red DDs with stealth radar. Then engage enemy BBs in mid to end game by taking advantage of your ability to drop spot in a hurry.

Ship
VII
Pyotr Bagration
VII
Pyotr Bagration
Pyotr Bagration

A design for a 15,000-ton cruiser carrying 180 mm guns that was developed for the Soviet Navy at the end of World War II under a new shipbuilding program. The project was notable for its AA defenses, which were reinforced based on the experience gained during prior combat.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Ivan B.D. Lightful
Phantom Bane
Reduce the duration of increased detectability of your cruiser after firing the main battery and decrease its reload time.
View Commander
Close Button
Andre Lemmonier
Window of Opportunity
Reduce the duration of increased detectability of your cruiser after firing the main guns.
Inspiration 1
Close Button
Gunichi Mikawa
Clandestine
Increase the concealment of your cruiser.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Beyond Range
+10%
Range of cruiser's main guns
Intuitive
+5%
Sonar duration
+5%
Surveillance Radar duration
Punch Through
+10%
Cruiser's main gun AP shells damage
+6%
Cruiser's AP shells penetration multiplier
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Phantom Bane
-3%
Reload time of cruiser's main guns
-12%
Cruiser's detectability time after firing main guns
Window of Opportunity
-25%
Cruiser's detectability time after firing main guns
Clandestine
-6%
Detectability of cruisers
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing