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The Bismarck

May 29, 2022
Survivalist
Recently Added

Build Information

Builder
wargaming
Wargaming Staff
Builds Created
Upvotes Received
Personal Rating
Rating Label
Builder
Gabriel loves ships
Non-Member
Build Notes

Its great to use the HE shells for this in battle it can have a higher chance to start a fire to enemy ships and at close range it can deliver a lot of damage plus maybe a good fire.

Ship
VII
Bismarck
VII
Bismarck
Bismarck

By the start of World War II, Bismarck was one of the mightiest battleships in the world, owing to her advanced gun fire control system and powerful artillery. Her rugged construction, elaborate subdivision into compartments, and extensive armor ensured a high level of endurance.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Gunther Lutjens
Gimlet
Increase AP shell damage of your cruiser.
View Commander
Close Button
Hans Geisler
Barrage
Speed up the reload of your ship's secondary guns
Inspiration 1
Close Button
Norman Scott
Directed Impact
Increase the shell grouping of your cruiser's main guns.
Inspiration 2

Build Statistics

Modifications
Secondary Battery Mod. 2
+20%
Secondary battery firing range
-20%
Dispersion of secondary battery
Damage Control System Mod. 2
-15%
Fire duration
-15%
Flood duration
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
AA Guns Mod. 3
+25%
Average AA damage
Skills
Burn It Down XXL
+2%
Chance of a fire being caused by HE shells
Full Speed Ahead
+5%
Maximum cruiser speed
-10%
Rudder shift time
Fortified
-4%
Incoming damage
Acoustic Chamber
-25%
Sonar reload time
+5%
Sonar duration
+1
Sonar charges
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Gimlet
+5%
Cruiser's main gun AP shells damage
Barrage
-6%
Reload time of secondary battery
Directed Impact
+5%
Shell grouping of cruiser's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing