2
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Riga Utility Build V.3

May 9, 2022
Hybrid
Recently Added

Build Information

Builder
OrayzeVampire
wargaming
Wargaming Staff
Playstation
United Kingdom
Builds Created
196
Upvotes Received
345
Personal Rating
427
Rating Label
Bad
Builder
OrayzeVampire
Non-Member
Build Notes

Ship
VII
Riga
VII
Riga
Riga

One of the early heavy cruiser design variants of Project 82. She was equipped with 220 mm guns that gave the Soviet ship superiority over her foreign heavy cruiser counterparts, which were armed with 203 mm artillery.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Nikolay von Essen
Nooks and Crannies
Increase the minimum ricochet angle of your ship's AP shells.
View Commander
Close Button
Ivan B.D. Lightful
Phantom Bane
Reduce the duration of increased detectability of your cruiser after firing the main battery and decrease its reload time.
Inspiration 1
Close Button
Augustin Riegerwald
Merciless
Increase your cruiser's AP shell maximum damage and reduce your cruiser's main battery reload
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
No-Fly Zone
+10%
Your ship's average AA damage per second
+5%
Your ship's AA guns firing range
Look at Me Now
-6%
Sea detectability range
Velocious
+5%
Maximum movement speed
Reaching Out XXL
+4%
Range of main guns
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Nooks and Crannies
+4º
Minimal ricochet angle of your ship's shells
Phantom Bane
-3%
Reload time of cruiser's main guns
-12%
Cruiser's detectability time after firing main guns
Merciless
-3%
Reload time of cruiser's main guns
+3%
Cruiser's main gun AP shell damage
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing