Build
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Hunter

built for hunt dds or surprise bbs and cruisers the idea is to use the engine boost to become invisible and approach enemies then use the 80 kts torps to sunk them mod slot 3 is up to u

November 21, 2020
recsD2ZpoWEqPjaoB
Le Fantasque

VII

VII

Le Fantasque

Le Fantasque

Modifications

Slot
1
Aiming Systems Mod. 1
Aiming Systems Mod. 1
Dispersion of main battery
-7%
Torpedo tubes traverse speed
+20%
Secondary Battery firing range
+5%
Dispersion of secondary battery
-5%
Slot
2
Propulsion Mod. 2
Propulsion Mod. 2
Time taking to reach full power when accelerating
-50%
Slot
3
Concealment Systems Mod. 1
Concealment Systems Mod. 1
Detectability range
-10%
Incoming fire dispersion
+5%
Slot
4
Torpedo Launchers Mod. 3
Torpedo Launchers Mod. 3
Torpedo tubes reload
-15%
Risk of torpedo tubes becoming incapacitated
+50%

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Philippe Auboyneau

Philippe Auboyneau

Base Trait

Powder Keg
Destroyer's main gun HE shell damage
+5%

Skills

Subsurface Venture
Subsurface Venture
Torpedo launchers reload time
-12%
Torpedo speed
+4kt
Reload time of destroyer's main guns
+10%
Go all out
Go all out
Detectability while Engine Boost is active
-20%
Engine Boost reload time
+50%
Stand or Fall
Stand or Fall
Reload time reduction per 1% HP lost
-0.2%
Destroy or be Destroyed
Destroy or be Destroyed
Maximum destroyer speed
+7%
Shell grouping of destroyer's main guns
-10%
Give me Speed
Give me Speed
Passive – Engine boost reload time
-20%
Passive – Engine boost duration
20%
Passive – Engine Boost Charges
+2
Active – Maximum destroyer speed
+10% (7.5 km)

Inspirations

Results

Max Salvo
-
RPM
HE Alpha Strike
HE DPM
AP Alpha Strike
AP DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-
-
Armor
-
-
-
Torpedo Reduction
-
-
-

Aircraft

Torpedo Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Torpedo Damage
-
-
-
Torpedo Speed
-
-
-
Torpedo Range
-
-
-
Dive Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Bomb Damage
-
-
-
Fire Chance
-
-
-

Armament

Main Battery
Firing Range
-
-
-
Reload Time
-
-
-
Traverse Speed
-
-
-
HE Shell Damage
-
-
-
HE Fire Chance
-
-
-
AP Shell Damage
-
-
-
Torpedoes
Reload Time
-
-
-
Max Damage
-
-
-
Detectability Range
-
-
-
Firing Range
-
-
-
Speed
-
-
-
Secondary Battery 1
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-
Secondary Battery 2
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-

Anti-Aircraft Armament

Set 1
Range
-
-
-
DPS
-
-
-
Set 2
Range
-
-
-
DPS
-
-
-
Set 3
Range
-
-
-
DPS
-
-
-
Set 4
Range
-
-
-
DPS
-
-
-

Maneuverability

Max Speed
-
-
-
Turning Circle
-
-
-
Rudder Shift
-
-
-

Concealment

Sea
-
-
-
Air
-
-
-
Smoke Firing
-
-
-