Build
2
+1
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Siegfried AP Accuracy

Tighter shelling grouping with some added range. To make thing build work, get on the flanks and look for cross-firing positions.

March 17, 2021
recspkcporUXlzEUL
Siegfried

VII

VII

Siegfried

Siegfried

Modifications

Slot
1
Aiming Systems Mod. 1
Aiming Systems Mod. 1
Dispersion of main battery
-7%
Torpedo tubes traverse speed
+20%
Secondary Battery firing range
+5%
Dispersion of secondary battery
-5%
Slot
2
Propulsion Mod. 2
Propulsion Mod. 2
Time taking to reach full power when accelerating
-50%
Slot
3
Steering Gears Mod. 3
Steering Gears Mod. 3
Rudder shift time
-40%
Steering gear repair time
-80%
Slot
4
Main Battery Mod. 3
Main Battery Mod. 3
Main battery reload time
-12%
Main battery traverse speed
+13%

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AL Hipper

AL Hipper

Base Trait

Firewall
Burning damage to your ship
-10%

Skills

Ingenious
Ingenious
Incoming splash damage
-7%
Traverse speed of cruiser's guns
+1.8º/s
Full Speed Ahead
Full Speed Ahead
Maximum cruiser speed
+5%
Rudder shift time
-10%
Punch Through
Punch Through
Cruiser's main gun AP shells damage
+10%
Cruiser's AP shells penetration multiplier
+6%
Fixated
Fixated
Shell grouping of cruiser's main guns
+5%
Dispersion of main battery
-5%
Refill Station
Refill Station
Passive – Reload time of your cruiser's main guns
-10%
Active – Range of cruiser's main guns
+10% (3.5 km)

Inspirations

Results

Max Salvo
-
RPM
HE Alpha Strike
HE DPM
AP Alpha Strike
AP DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-
-
Armor
-
-
-
Torpedo Reduction
-
-
-

Aircraft

Torpedo Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Torpedo Damage
-
-
-
Torpedo Speed
-
-
-
Torpedo Range
-
-
-
Dive Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Bomb Damage
-
-
-
Fire Chance
-
-
-

Armament

Main Battery
Firing Range
-
-
-
Reload Time
-
-
-
Traverse Speed
-
-
-
HE Shell Damage
-
-
-
HE Fire Chance
-
-
-
AP Shell Damage
-
-
-
Torpedoes
Reload Time
-
-
-
Max Damage
-
-
-
Detectability Range
-
-
-
Firing Range
-
-
-
Speed
-
-
-
Secondary Battery 1
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-
Secondary Battery 2
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-

Anti-Aircraft Armament

Set 1
Range
-
-
-
DPS
-
-
-
Set 2
Range
-
-
-
DPS
-
-
-
Set 3
Range
-
-
-
DPS
-
-
-
Set 4
Range
-
-
-
DPS
-
-
-

Maneuverability

Max Speed
-
-
-
Turning Circle
-
-
-
Rudder Shift
-
-
-

Concealment

Sea
-
-
-
Air
-
-
-
Smoke Firing
-
-
-