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Quirky Albemarle

Dec 17, 2021
Meme
Recently Added

Build Information

Builder
GreyGhost3777
wargaming
Wargaming Staff
Builds Created
12
Upvotes Received
12
Personal Rating
Rating Label
Builder
GreyGhost3-7-77
Non-Member
Build Notes

I'm just seeing how much potential incoming damage reduction I can stack up on one build.

Ship
VII
Albemarle
VII
Albemarle
Albemarle

A project for a well-protected heavy cruiser drafted shortly after the outbreak of World War II. One of the fundamental differences in comparison to ships of previous generations was the placement of the main battery guns in three-gun turrets.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
William Tennant
Core Values
Decreases damage to the citadel of your ship.
View Commander
Close Button
Luigi Sansonetti
Aegis
Reduce incoming damage to your cruiser.
Inspiration 1
Close Button
Inigo Campioni
Spartan
Reduce incoming damage to your ship.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Damage Control System Mod. 2
-15%
Fire duration
-15%
Flood duration
Steering Gears Mod. 3
-40%
Rudder shift time
-80%
Steering gear repair time
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Burn It Down XXL
+2%
Chance of a fire being caused by HE shells
Full Speed Ahead
+5%
Maximum cruiser speed
-10%
Rudder shift time
Light fortress
-8%
Incoming damage for cruisers.
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
By the Book
-12%
Passive – Damage Control Party reload time
+8%
Passive – Damage Control Party duration
-20% (3.5 km)
Active – Incoming damage for cruisers
Base Traits
Core Values
-10%
Incoming damage to your citadel
Aegis
-6%
Incoming damage for cruisers
Spartan
-4%
Damage to your ship
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing