5
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Fix Minsk pls!

Jan 10, 2022
Hybrid
Recently Added

Build Information

Builder
WgNerfSpotterPlanePls
wargaming
Wargaming Staff
Playstation
Italy
Builds Created
102
Upvotes Received
872
Personal Rating
Rating Label
Builder
WgNerfSpotterPlanePls
Non-Member
Build Notes

Minsk can now easily dominate the match due to her recent buffs, and it is a great ship that can easily trade even with tier VII destroyers! Don't treat Minsk carelessly anymore, respect this ship!

Ship
VI
Minsk
VI
Minsk
Minsk

This ship was developed as part of a series of Soviet destroyer flotilla leaders created under Project 38. She was built as a modified version of the destroyer leader Leningrad, retaining the same distinctive features like powerful artillery and a very high speed.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Sergio Splendento
Firm Hand
Increase the main battery traverse speed of your destroyer.
View Commander
Close Button
William Sims
Built to Last
Gain an HP bonus per ship tier.
Inspiration 1
Close Button
Vincent Mordoff
Waste Not
Reduce reload time of your destroyer's main batteries.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
No Mod Selected
Skills
Quick Fix
-8%
Incoming splash damage
Flank Speed
+7%
Maximum destroyer speed
+3%
Rudder shift time
Stand or Fall
-0.2%
Reload time reduction per 1% HP lost
Sidestep
+12%
Range of destroyer's main guns
+5%
Incoming fire dispersion
+10%
Rudder shift time
Rather be Torching
+4%
Passive – Chance of a fire being caused by the destroyer's HE shells
-7%
Passive – Destroyer's main gun HE shells damage
-30% (3.5 km)
Active – Destroyer's detectability time after firing main guns
Base Traits
Firm Hand
+2º/s
Traverse speed of destroyer's guns
Built to Last
+400
HP per ship tier
Waste Not
-6%
Reload time of destroyer's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing