Build
1
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Banzai warrior

November 9, 2020
recuy5msVJoaB3XQS
Akatsuki

VI

VI

Akatsuki

Akatsuki

Modifications

Slot
1
Main Battery Mod. 2
Main Battery Mod. 2
Main battery traverse speed
+15%
Main battery reload time
+5%
Slot
2
Propulsion Mod. 2
Propulsion Mod. 2
Time taking to reach full power when accelerating
-50%
Slot
3
Target Acquisition System Mod. 1
Target Acquisition System Mod. 1
Spotting range
+20%
Torpedo visibility range
+20%
Range of guaranteed acquisition of ships (RGA)
+50%
Slot
5
No Mod Selected
No Mod Selected

Latest Akatsuki Builds

Takeo Kurita

Takeo Kurita

Base Trait

The Quickening
Engine Boost reload time
-6%

Skills

Observant Rage
Observant Rage
Reload time of destroyer's main guns
-8%
Torpedo detectability range
+15%
Rudder shift time
+10%
Mortar
Mortar
Destroyer's main gun AP shells damage
+10%
Destroyers main gun HE shells damage
+10%
Detectability of destroyers
+10%
A Thousand Cuts
A Thousand Cuts
Reload time of destroyer's main guns
-8%
Reload time of secondary battery
-8%
Smoke on the Water
Smoke on the Water
Smoke screen dispersion time
+8%
Smoke screen deployment time
+8%
Leviathan
Leviathan
Passive – Maximum HP
+10%
Passive – Maximum movement speed
-12%
Active – Rudder shift time
-20% (7.5 km)

Inspirations

Results

Max Salvo
-
RPM
HE Alpha Strike
HE DPM
AP Alpha Strike
AP DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-
-
Armor
-
-
-
Torpedo Reduction
-
-
-

Aircraft

Torpedo Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Torpedo Damage
-
-
-
Torpedo Speed
-
-
-
Torpedo Range
-
-
-
Dive Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Bomb Damage
-
-
-
Fire Chance
-
-
-

Armament

Main Battery
Firing Range
-
-
-
Reload Time
-
-
-
Traverse Speed
-
-
-
HE Shell Damage
-
-
-
HE Fire Chance
-
-
-
AP Shell Damage
-
-
-
Torpedoes
Reload Time
-
-
-
Max Damage
-
-
-
Detectability Range
-
-
-
Firing Range
-
-
-
Speed
-
-
-
Secondary Battery 1
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-
Secondary Battery 2
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-

Anti-Aircraft Armament

Set 1
Range
-
-
-
DPS
-
-
-
Set 2
Range
-
-
-
DPS
-
-
-
Set 3
Range
-
-
-
DPS
-
-
-
Set 4
Range
-
-
-
DPS
-
-
-

Maneuverability

Max Speed
-
-
-
Turning Circle
-
-
-
Rudder Shift
-
-
-

Concealment

Sea
-
-
-
Air
-
-
-
Smoke Firing
-
-
-