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Highspeed Meme Build

Sep 7, 2020
Recently Added

Build Information

Builder
wargaming
Wargaming Staff
Builds Created
Upvotes Received
Personal Rating
Rating Label
Builder
linuxnbg94
Non-Member
Build Notes

Don't expect too much from this build

Ship
VI
Gneisenau
VI
Gneisenau
Gneisenau

A very high-speed battleship that was close to the battle cruiser type. Under the re-armament project, she was equipped with 380 mm guns that enabled her to fight off larger contemporary ships. Among her drawbacks were the small number of main guns and weak horizontal armor.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Reinhard Scheer
Fire Alarm
Decrease chance to catch fire and reduce the reload time of Damage Control Party.
View Commander
Close Button
Bruce Fraser
Make Haste
Increase the maximum speed of the ship.
Inspiration 1
Close Button
Emile Guepratte
Expeditious
Increase your battleship's maximum speed.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
No Mod Selected
Skills
Barely Out Of Peril
+80%
Ramming damage dealt
-40%
Ramming damage taken
Crisscross
+3.2º/s
Traverse speed of destroyer's guns
+1.2º/s
Traverse speed of cruiser and battleship guns
Velocious
+5%
Maximum movement speed
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
Will to Rebuild
+110%
Passive – Amount of HP recovered
-50%
Passive – Repair Party duration
+0.5% (3.5 km)
Active – Rate of repair per second
20% (3.5 km)
Active – Auto-repair when HP equal to or less than
Base Traits
Fire Alarm
-3%
Damage Control Party reload time
-5%
Risk of catching fire
Make Haste
+3%
Maximum movement speed
Expeditious
+5%
Maximum battleship speed
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing