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King of the Ocean

Nov 20, 2021
Brawler
Recently Added

Build Information

Builder
addmontanaPLZ
wargaming
Wargaming Staff
Xbox
United States
Builds Created
4
Upvotes Received
8
Personal Rating
Rating Label
Builder
addmontanaPLZ
Non-Member
Build Notes

No destroyer will EVER beat u in a gunfight w/ this build.

No destroyer will EVER beat u in a gunfight w/ this build.

Ship
VI
Kidd
VI
Kidd
Kidd

A fletcher-class destroyer that has powerful anti-aircraft armament and a high speed. Over the course of 1944 and 1945, she was modernized to receive enchanced AA armament, due to demounting one of the two torpedo launchers.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
William Halsey
I Mean Harm
Increase AP shell damage of your destroyer.
View Commander
Close Button
Takeo Takagi
Pheonix
Increase the maximum amount of HP restored by the Repair Party consumable.
Inspiration 1
Close Button
Anton Gurin
Stabber
Enchance the armor-piercing capabilities of your destroyer's shells.
Inspiration 2

Build Statistics

Modifications
AA Guns Mod. 2
+20%
AA guns firing range
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
No Mod Selected
Skills
Observant Rage
-8%
Reload time of destroyer's main guns
+15%
Torpedo detectability range
+10%
Rudder shift time
Mortar
+10%
Destroyer's main gun AP shells damage
+10%
Destroyers main gun HE shells damage
+4%
Detectability of destroyers
Twist n' Track
+3.5º/s
Traverse speed of destroyer's guns
Smoke on the Water
+8%
Smoke screen dispersion time
+8%
Smoke screen deployment time
Leviathan
+10%
Passive – Maximum HP
-12%
Passive – Maximum movement speed
-20% (7.5 km)
Active – Rudder shift time
Base Traits
I Mean Harm
+5%
Destroyer's main gun AP shells damage
Pheonix
+5%
Total HP restored by Repair Party.
Stabber
+7%
Destroyer's AP shells penetration multiplier
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing