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STALINCHAD

Jan 13, 2022
Hybrid
Recently Added

Build Information

Builder
Builds Created
Upvotes Received
Personal Rating
Rating Label
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Builder
What the dog doin?
Non-Member
Build Notes

Ship
Stalingrad
Stalingrad
Stalingrad

One of the few heavy artillery ships developed after the end of World War II. She had a very high speed for her size and her armament consisted of specially designed 305 mm guns, unrivaled in terms of her maximum firing range and ballistics.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Nikolai Kuznetsov
Follow the Sun
Increase main battery range of your cruiser.
View Commander
Close Button
AL Scharnhorst
Sniper
Reduce your ship's main battery shells dispersion.
Inspiration 1
Close Button
Nikolay von Essen
Nooks and Crannies
Increase the minimum ricochet angle of your ship's AP shells.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Gun Fire Control System Mod. 2
+5%
Range of main guns
Skills
Beyond Range
+10%
Range of cruiser's main guns
Intuitive
+5%
Sonar duration
+5%
Surveillance Radar duration
Punch Through
+10%
Cruiser's main gun AP shells damage
+6%
Cruiser's AP shells penetration multiplier
Fixated
+5%
Shell grouping of cruiser's main guns
-5%
Dispersion of main battery
Refill Station
-10%
Passive – Reload time of your cruiser's main guns
+10% (3.5 km)
Active – Range of cruiser's main guns
Base Traits
Follow the Sun
+6%
Range of cruiser's main guns
Sniper
-4%
Reduce your ship's main battery shells dispersion.
Nooks and Crannies
+4º
Minimal ricochet angle of your ship's shells
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Key Stats
Metric
Stock
RPM
-
HE Alpha Strike
-
HE DPM
-
AP Alpha Strike
-
AP DPM
-
Fire/Salvo Chance
-
Torpedo Reaction Time
-
Build
-
-
-
-
-
-
-
Change
-
-
-
-
-
-
-
Survivability
Hitpoints
-
Armor
-
Torpedo Reduction
-
-
-
-
-
-
-
Aircraft
Torpedo Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Torpedo Damage
-
Torpedo Speed
-
Torpedo Range
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Dive Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Bomb Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Armament
Main Battery
Firing Range
-
Reload Time
-
Traverse Speed
-
HE Shell Damage
-
HE Fire Chance
-
AP Shell Damage
-
-
-
-
-
-
-
-
-
-
-
-
-
Torpedoes
Reload Time
-
Max Damage
-
Detectability Range
-
Firing Range
-
Torpedo Speed
-
-
-
-
-
-
-
-
-
-
-
Secondary Battery 1
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
Secondary Battery 2
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
Anti-Aircraft Armament
Suite 1
Range
-
DPS
-
-
-
-
-
Suite 2
Range
-
DPS
-
-
-
-
-
Suite 3
Range
-
DPS
-
-
-
-
-
Suite 4
Range
-
DPS
-
-
-
-
-
Maneuverability
Max Speed
-
Turning Circle
-
Rudder Shift Time
-
-
-
-
-
-
-
Concealment
Sea Detectability
-
Air Detectability
-
Smoke Firing Detectability
-
-
-
-
-
-
-