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Riga

Riga (Howitzer) - Long Range

Created by
RedWineLover17
CategoryMeme
DescriptionWe focus on the ship's inert long gun range and improve it with our captain and inspirations. We try to stay out of the dangerous reach of battleships and shoot from the backline while staying alive. Modifications: Slot 1: Aiming Systems Mod 1 to improve our dispersion Slot 2: Propulsion Mod 2 to improve our acceleration in order to come around islands and go back behind them Slot 3: Concealment Systems Mod 1 to decrease our concealment and increase incoming fire dispersion Slot 4: Gun Fire Control System Mod. 2 to further increase our gun range Commander: Ivan B.D. Lightful, because he does not only reduce our visibility time after firing the main guns, but also greatly increases our dispersion and shell grouping. Skills: Skill 1: Beyond Range to increase our gun range. Skill 2: Intuitive, as it tells us, how many ships are targeting us at the moment. Skill 3: Velocious in order to increase our speed. Skill 4: Hear Me Roar, because even though it decreases our concealment a bit, our dispersion and shell grouping are more important here. Legendary: Refill Station to increase gun range and decrease reload time Inspirations: Nikolai Kuznetsov to further increase gun range. Andre Lemonnier to be concealed sooner after firing our main guns.
Ship
RigaRiga
Commander
Ivan B.D. LightfulIvan B.D. Lightful
Quick Look

Riga (Howitzer) - Long Range

Riga
VII Riga
Aiming Systems Mod. 1
Propulsion Mod. 2
Concealment Systems Mod. 1
Gun Fire Control System Mod. 2
Ivan B.D. Lightful
Ivan B.D. Lightful
Beyond Range
Intuitive
Velocious
Fear My Roar
Refill Station
Andre Lemmonier
Andre Lemmonier
Nikolai Kuznetsov
Nikolai Kuznetsov

Commander Skills

Ship Modifications

Slot 1

Slot 2

Slot 3

Slot 4

Inspirations

Andre Lemmonier
Andre LemmonierCruiser's detectability time after firing main guns
Nikolai Kuznetsov
Nikolai KuznetsovRange of cruiser's main guns

Build Stats

Survivability
StatStockBuildDifference
Hitpoints42 00042 000-
Effective HP56 11256 112-
Armor16-260 mm16-260 mm-
Torpedo Protection19%19%-
Armament
Main Battery
StatStockBuildDifference
Main Battery220 mm 3x3220 mm 3x3-
Range16.1 km21.5 km+33.6%
Reload Time14.5 s12.7 s-12.7%
Turret Turn Time31.0 s31.0 s-
Gun Traverse Speed5.81 º/s5.81 º/s-
Sigma1.851.85-
HE Damage3 0503 050-
HE Alpha Strike27 45027 450-
HE DPM113 586130 110+14.5%
Fires Per Minute3.073.52+14.5%
AP Damage5 7505 750-
Overmatch16 mm16 mm-
AP Alpha Strike51 75051 750-
AP DPM214 138245 290+14.5%
Secondary Battery
StatStockBuildDifference
Secondary Range7.00 km7.35 km+5.0%
Battery 1130 mm 6x2130 mm 6x2-
Reload5.0 s5.0 s-
Damage1 9001 900-
Fire Chance8%8%-
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS188188-
AA Max Range5.2 km5.2 km-
AA Mount 137 mm 12x237 mm 12x2-
AA DPS 14646-
AA Range 13.5 km3.5 km-
AA Mount 237 mm 6x437 mm 6x4-
AA DPS 27373-
AA Range 23.2 km3.2 km-
AA Mount 3130 mm 6x2130 mm 6x2-
AA DPS 32020-
AA Range 35.0 km5.0 km-
AA Mount 4130 mm 4x2130 mm 4x2-
AA DPS 44949-
AA Range 45.2 km5.2 km-
Maneuverability
StatStockBuildDifference
Maximum Speed33.5 kt35.2 kt+5.0%
Turning Circle920 m920 m-
Rudder Shift Time11.5 s11.5 s-
Detectability
StatStockBuildDifference
Surface Detectability14.2 km13.2 km-7.2%
Air Detectability8.5 km7.9 km-7.2%
Firing in Smoke Penalty8.8 km8.2 km-7.2%