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Khabarovsk

Witherer Speedrun

Created by
WgNerfSpotterPlanePls
CategoryHybrid
Description8 shells with 16% fire chance each (55.4% per salvo counting fire resistance) every 4s. Guns reach out to 13.3km (epic flag slotted) with better ballistics than most cruisers. Also the ship doesn't have a citadel, but some 50mm plates here and there to help you survive during the battle, you can also use heals (recommended) and abuse Trub's base trait that decreses incoming damage; with propulsion mod then you have pretty much the best acceleration in the game besides RN DDs in order to juke very easily, but unlike those, you'll reach 44.3 knots with ease, and you also have 2 rapid cooldown engine boosts (128.3s). Used steering gears in the 3rd slot to mitigate the only weakness of the ship, garbage agility. But then again you play this thing like a light cruiser, so not a problem. Most people can't lead ships faster than 40knots, so usually you do not stop, but you rather keep going straight and steer a bit. Enemies have a dispersion debuff too, +8.5%. Torps: you do have these, but they are there as a deterrent for ships that may ambush you. Basically, this build gives you a ship virtually indestructible with also so much firepower that scares anything.
Ship
KhabarovskKhabarovsk
Commander
Vladimir TrubetskoyVladimir Trubetskoy
Quick Look

Witherer Speedrun

Khabarovsk
Khabarovsk
Aiming Systems Mod. 1
Propulsion Mod. 2
Steering Gears Mod. 3
Main Battery Mod. 3
Vladimir Trubetskoy
Vladimir Trubetskoy
Observant Rage
Mortar
Playing with Fire
Cloudy Daze
Unstoppable
William Sims
William Sims
Phillip Vian
Phillip Vian

Commander Skills

Ship Modifications

Slot 1

Slot 2

Slot 3

Slot 4

Inspirations

William Sims
William SimsHP per ship tier
Phillip Vian
Phillip VianIncoming fire dispersion

Build Stats

Survivability
StatStockBuildDifference
Hitpoints22 50026 100+16.0%
Effective HP28 80028 800-
Armor12-50 mm12-50 mm-
Torpedo Protection0%0%-
Armament
Main Battery
StatStockBuildDifference
Main Battery130 mm 4x2130 mm 4x2-
Range12.3 km12.9 km+5.0%
Reload Time5.0 s4.3 s-14.5%
Turret Turn Time9.0 s10.6 s+17.6%
Gun Traverse Speed20.00 º/s17.00 º/s-15.0%
Sigma2.002.00-
HE Damage1 9002 147+13.0%
HE Alpha Strike15 20017 176+13.0%
HE DPM182 400241 067+32.2%
Fires Per Minute5.8410.56+80.7%
AP Damage2 6002 938+13.0%
Overmatch10 mm10 mm-
AP Alpha Strike20 80023 504+13.0%
AP DPM249 600329 881+32.2%
torpedo
StatStockBuildDifference
Torpedo Layout2x52x5-
Torpedo Damage19 50019 500-
Torpedo Detectability0.6 km0.6 km+0.0%
Torpedo Range6.00 km6.00 km-
Torpedo Speed58 kt58 kt-
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS130130-
AA Max Range5.2 km5.2 km-
AA Mount 113 mm 4x113 mm 4x1-
AA DPS 11414-
AA Range 11.2 km1.2 km-
AA Mount 237 mm 2x237 mm 2x2-
AA DPS 21818-
AA Range 23.5 km3.5 km-
AA Mount 337 mm 4x437 mm 4x4-
AA DPS 34949-
AA Range 33.5 km3.5 km-
AA Mount 4130 mm 4x2130 mm 4x2-
AA DPS 44949-
AA Range 45.2 km5.2 km-
Maneuverability
StatStockBuildDifference
Maximum Speed43.0 kt43.0 kt-
Turning Circle760 m760 m-
Rudder Shift Time11.1 s7.3 s-34.0%
Detectability
StatStockBuildDifference
Surface Detectability7.7 km7.6 km-0.7%
Air Detectability3.8 km3.8 km-0.7%
Firing in Smoke Penalty2.9 km2.9 km-0.7%