Parameters
Survivability
Hitpoints
Hitpoints
34 200
Effective Hitpoints
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Total hitpoints including healing from Repair Party
45 691
Armor
Armor Range
6-140 mm
Torpedo Reduction
Torpedo damage reduction
10%
Maneuverability
Max Speed
Max Speed
34.5 kt
Turning Circle
Turning Circle
7650 m
Rudder Shift Time
Rudder Shift Time
5.6 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
67
2x2 13 mm
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4x2 25 mm
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4x2 127 mm
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Concealment
Sea Detectability
Sea Detectability
12.3 km
Air Detectability
Air Detectability
7.4 km
Smoke Firing
Visiblity while firing guns in smoke
6.0 km
Armament
Main Battery
155 mm 5x3
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Firing Range
Range of Main Battery Guns
15.3 km
Reload Time
Reload Time
10.0 s
Rate of Fire
Salvos per minute
6.00
RPM
Rounds per minute
90.0
Traverse Speed
Speed of turret traverse
7.00 º/s
180º Turn Time
Time to rotate 180º
25.7 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 300
Alpha Strike
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Maximum damage from a full HE salvo
34 500
DPM
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Maxmium damage from a minute of continued HE salvos
207 000
Fire Chance
Chance of fire from HE shell
15%
Fires Per Minute
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Fires set in a minute of firing
5.48
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
3 300
Alpha Strike
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Maximum damage from a full AP salvo
49 500
DPM
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Maxmium damage from a minute of continued AP salvos
297 000
Overmatch
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Maximum armor at which ricochet is ignored
11 mm
Threshold
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Minimum amount of armor to activate fuse
26 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.00 km
Sigma
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Shell grouping of secondary guns
1.00
127 mm 4x2
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Torpedoes
4x4
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Reload Time
Reload Time
109.0 s
Firing Range
Firing Range
11.00 km
Max Damage
Max Damage
17 233
Torpedo Speed
Torpedo Speed
56 kt
Detectability Range
Torpedo Detection Range
1.7 km
Reaction Time
Max Damage
11.68 s