Parameters
Survivability
Hitpoints
Hitpoints
15 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
20 096
Armor
Armor Range
10-16 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
36.0 kt
Turning Circle
Turning Circle
690 m
Rudder Shift Time
Rudder Shift Time
4.0 s
Anti-Air Defense
Max Range
Max range AA
3.5 km
Max DPS
Max DPS of AA guns
29
8x1 20 mm
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2x2 37 mm
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Concealment
Sea Detectability
Sea Detectability
6.6 km
Air Detectability
Air Detectability
3.3 km
Smoke Firing
Visiblity while firing guns in smoke
2.5 km
Armament
Main Battery
150 mm 4x1
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Firing Range
Range of Main Battery Guns
10.5 km
Reload Time
Reload Time
6.5 s
Rate of Fire
Salvos per minute
9.23
RPM
Rounds per minute
36.9
Traverse Speed
Speed of turret traverse
8.00 º/s
180º Turn Time
Time to rotate 180º
22.5 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 800
Alpha Strike
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Maximum damage from a full HE salvo
7 200
DPM
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Maxmium damage from a minute of continued HE salvos
66 462
Fire Chance
Chance of fire from HE shell
15%
Fires Per Minute
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Fires set in a minute of firing
4.41
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
3 700
Alpha Strike
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Maximum damage from a full AP salvo
14 800
DPM
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Maxmium damage from a minute of continued AP salvos
136 615
Overmatch
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Maximum armor at which ricochet is ignored
11 mm
Threshold
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Minimum amount of armor to activate fuse
25 mm
Torpedoes
2x4
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Reload Time
Reload Time
90.0 s
Firing Range
Firing Range
7.50 km
Max Damage
Max Damage
13 033
Torpedo Speed
Torpedo Speed
65 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
7.69 s