Parameters
Survivability
Hitpoints
Hitpoints
8 100
Effective Hitpoints
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Total hitpoints including healing from Repair Party
8 100
Armor
Armor Range
6-6mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
32.5 kt
Turning Circle
Turning Circle
460 m
Rudder Shift Time
Rudder Shift Time
3.0 s
Concealment
Sea Detectability
Sea Detectability
5.4 km
Air Detectability
Air Detectability
2.7 km
Smoke Firing
Visiblity while firing guns in smoke
2.0 km
Armament
Main Battery
100mm 2x1
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Firing Range
Range of Main Battery Guns
8.7 km
Reload Time
Reload Time
4.5 s
Rate of Fire
Salvos per minute
13.33
RPM
Rounds per minute
26.7
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 450
Alpha Strike
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Maximum damage from a full HE salvo
2 900
DPM
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Maxmium damage from a minute of continued HE salvos
38 667
Fire Chance
Chance of fire from HE shell
6%
Fires Per Minute
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Fires set in a minute of firing
1.55
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
1 650
Alpha Strike
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Maximum damage from a full AP salvo
3 300
DPM
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Maxmium damage from a minute of continued AP salvos
44 000
Overmatch
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Maximum armor at which ricochet is ignored
6993007 mm
Threshold
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Minimum amount of armor to activate fuse
16400001 mm
Torpedoes
2x3
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Reload Time
Reload Time
30.0 s
Firing Range
Firing Range
8.00 km
Max Damage
Max Damage
7 500
Torpedo Speed
Torpedo Speed
60 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
7.69 s