Parameters
Survivability
Hitpoints
Hitpoints
81 900
Effective Hitpoints
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Total hitpoints including healing from Repair Party
116 298
Armor
Armor Range
19-400 mm
Torpedo Reduction
Torpedo damage reduction
25%
Maneuverability
Max Speed
Max Speed
31.0 kt
Turning Circle
Turning Circle
940 m
Rudder Shift Time
Rudder Shift Time
17.3 s
Anti-Air Defense
Max Range
Max range AA
4.5 km
Max DPS
Max DPS of AA guns
362
16x4 30 mm
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8x2 105 mm
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Concealment
Sea Detectability
Sea Detectability
16.0 km
Air Detectability
Air Detectability
12.8 km
Smoke Firing
Visiblity while firing guns in smoke
14.6 km
Armament
Main Battery
380 mm 4x3
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Firing Range
Range of Main Battery Guns
17.2 km
Reload Time
Reload Time
33.0 s
Rate of Fire
Salvos per minute
1.82
RPM
Rounds per minute
21.8
Traverse Speed
Speed of turret traverse
5.00 º/s
180º Turn Time
Time to rotate 180º
36.0 s
Sigma*
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Shell Grouping - *may be inaccurate
1.50
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
4 400
Alpha Strike
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Maximum damage from a full HE salvo
52 800
DPM
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Maxmium damage from a minute of continued HE salvos
96 000
Fire Chance
Chance of fire from HE shell
34%
Fires Per Minute
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Fires set in a minute of firing
1.81
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
11 600
Alpha Strike
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Maximum damage from a full AP salvo
139 200
DPM
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Maxmium damage from a minute of continued AP salvos
253 091
Overmatch
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Maximum armor at which ricochet is ignored
27 mm
Threshold
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Minimum amount of armor to activate fuse
63 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
7.00 km
Sigma
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Shell grouping of secondary guns
1.00
105 mm 8x2
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150 mm 6x2
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Torpedoes
2x4
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Reload Time
Reload Time
90.0 s
Firing Range
Firing Range
6.00 km
Max Damage
Max Damage
13 700
Torpedo Speed
Torpedo Speed
64 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
7.81 s