Parameters
Survivability
Hitpoints
Hitpoints
52 400
Effective Hitpoints
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Total hitpoints including healing from Repair Party
67 072
Armor
Armor Range
16-360 mm
Torpedo Reduction
Torpedo damage reduction
13%
Maneuverability
Max Speed
Max Speed
32.5 kt
Turning Circle
Turning Circle
760 m
Rudder Shift Time
Rudder Shift Time
12.4 s
Anti-Air Defense
Max Range
Max range AA
4.5 km
Max DPS
Max DPS of AA guns
200
10x2 20 mm
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8x4 20 mm
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4x2 27 mm
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6x2 105 mm
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Concealment
Sea Detectability
Sea Detectability
13.6 km
Air Detectability
Air Detectability
8.2 km
Smoke Firing
Visiblity while firing guns in smoke
9.8 km
Armament
Main Battery
283 mm 2x3
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Firing Range
Range of Main Battery Guns
15.6 km
Reload Time
Reload Time
18.0 s
Rate of Fire
Salvos per minute
3.33
RPM
Rounds per minute
20.0
Traverse Speed
Speed of turret traverse
9.00 º/s
180º Turn Time
Time to rotate 180º
20.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
3 200
Alpha Strike
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Maximum damage from a full HE salvo
19 200
DPM
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Maxmium damage from a minute of continued HE salvos
64 000
Fire Chance
Chance of fire from HE shell
20%
Fires Per Minute
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Fires set in a minute of firing
2.46
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
8 400
Alpha Strike
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Maximum damage from a full AP salvo
50 400
DPM
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Maxmium damage from a minute of continued AP salvos
168 000
Overmatch
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Maximum armor at which ricochet is ignored
20 mm
Threshold
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Minimum amount of armor to activate fuse
47 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
6.00 km
Sigma
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Shell grouping of secondary guns
1.00
105 mm 6x2
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150 mm 2x3
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Torpedoes
2x4
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Reload Time
Reload Time
90.0 s
Firing Range
Firing Range
10.00 km
Max Damage
Max Damage
13 700
Torpedo Speed
Torpedo Speed
64 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
7.87 s