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Parameters

Survivability
Hitpoints
Hitpoints
17 100
Effective Hitpoints
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Total hitpoints including healing from Repair Party
17 100
Armor
Armor Range
13-20 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
38.0 kt
Turning Circle
Turning Circle
620 m
Rudder Shift Time
Rudder Shift Time
3.6 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
105
3x2 76 mm
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DPS
Damage Per Second
62
Range
Range
4.0 km
4x1 127 mm
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DPS
Damage Per Second
43
Range
Range
5.0 km
Concealment
Sea Detectability
Sea Detectability
6.9 km
Air Detectability
Air Detectability
3.5 km
Smoke Firing
Visiblity while firing guns in smoke
2.6 km
Armament
Main Battery
127 mm 4x1
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Firing Range
Range of Main Battery Guns
10.9 km
Reload Time
Reload Time
2.5 s
Rate of Fire
Salvos per minute
24.00
RPM
Rounds per minute
96.0
Traverse Speed
Speed of turret traverse
33.96 º/s
180º Turn Time
Time to rotate 180º
5.3 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 000
Alpha Strike
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Maximum damage from a full HE salvo
8 000
DPM
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Maxmium damage from a minute of continued HE salvos
192 000
Fire Chance
Chance of fire from HE shell
5%
Fires Per Minute
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Fires set in a minute of firing
4.45
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 300
Alpha Strike
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Maximum damage from a full AP salvo
9 200
DPM
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Maxmium damage from a minute of continued AP salvos
220 800
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
21 mm
Torpedoes
1x5
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Reload Time
Reload Time
55.0 s
Firing Range
Firing Range
10.50 km
Max Damage
Max Damage
19 003
Torpedo Speed
Torpedo Speed
72 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
6.94 s