Upvotes
CategoryDPM
DescriptionIn this build for the Conqueror we are set up as a support role. You inflict high damage salvo's thanks to Galler and Big Seven, with a extremely high fire chance. We use Aiming Systems, Flammable Cannonier, Marksmanship and Cunningham inspiration to ensure our rounds hit our target. Damage Control and Fight Fire with Fire help to negate HE spam along with your extremely good heal stacked with Master Mechanic. Don't be afraid to burn for awhile, and then use your Repair Kit to heal all the damage back up to full hit points. To help us get into positions we keep a good concealment with Concealment Systems. You will want to set battleships on fire, and the rotate to the next while letting fire damage do the majority of the work. But if you see a cruiser or a close broadside battleship, do not be afraid to switch to AP. You can also delete destroyers with one salvo in this build if you land on your target. The Conqueror cannot take hits very well the majority of the time, and your turret transverse is awful in this build, so it is important you plan your next steps ahead of time and maintain a support role.