Friesland Basics

DPMVII Friesland · Jerzy Swirski
Friesland
Upvotes
Created by
Penguin_is_bad
CategoryDPM
DescriptionBey can be swapped out with Mordoff, because you don't really need concealment on this ship. Basically, you shouldn't be running a concealment build but gun build on this ship if it's possible.

Commander Skills

Ship Modifications

Slot 1

Slot 2

Slot 3

Slot 4

Build Statistics

Survivability
StatStockBuildDifference
Hitpoints17 60020 400+15.9%
Effective HP17 60017 600-
Armor6-20mm6-20mm-
Torpedo Protection0%0%-
Armament
Main Battery
StatStockBuildDifference
Main Battery120 mm 2x2120 mm 2x2-
Range10.9 km11.4 km+5.0%
Reload Time1.8 s1.7 s-5.0%
Turret Turn Time7.2 s7.2 s-
Gun Traverse Speed25.00 º/s25.00 º/s-
Sigma2.002.00-
HE Damage1 7501 977+13.0%
HE Alpha Strike7 0007 910+13.0%
HE DPM233 333277 544+18.9%
Fires Per Minute9.459.95+5.3%
AP Damage2 1002 373+13.0%
Overmatch9 mm9 mm-
AP Alpha Strike8 4009 492+13.0%
AP DPM280 000333 053+18.9%
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS286286-
AA Max Range5.2 km5.2 km-
AA Mount 140 mm 6x140 mm 6x1-
AA DPS 1164164-
AA Range 13.5 km3.5 km-
AA Mount 2120 mm 2x2120 mm 2x2-
AA DPS 2122122-
AA Range 25.2 km5.2 km-
Maneuverability
StatStockBuildDifference
Maximum Speed36.0 kt36.0 kt-
Turning Circle620 m620 m-
Rudder Shift Time4.0 s4.4 s+10.0%
Detectability
StatStockBuildDifference
Surface Detectability6.9 km5.9 km-14.2%
Air Detectability3.6 km3.1 km-14.2%
Firing in Smoke Penalty2.6 km2.2 km-14.2%