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Oklahoma

Oklahoma (Blockade Runner) - Secondary Build

Created by
RedWineLover17
CategoryBrawler
DescriptionWe want to focus on our secondary batteries and deal as much damage with them as possible, all the while we're harassing our enemies with the main battery simultaneously. Modifications: Slot 1: Secondary Battery Mod. 2 to improve our secondary battery. Slot 2: not applicable Slot 3: not applicable Slot 4: not applicable Commander: Willis Lee, because he's able to use the secondary skills in slot 2 and 4. Furthermore, we can utilise his base trait in order to boost our survivability. Slot 1: Not the One for Nuisance, since we're close to the enemy and need some defensive skills to stay alive. Slot 2: Porcupine because of the Secondary buff. Slot 3: Firefighter, since we want to have our DCT available as much as possible. Slot 4: Properly Meticulous because of the boost to our secondaries. Legendary: Will to Rebuild, as it is the most OP skill in the game and 98% of battleships should have it. Inspirations: Franz von Hipper, as he is the ultimative secondary inspiration and boosts our range. Haruna, as she is the second best thing after von Hipper and boosts our range as well.
Ship
OklahomaOklahoma
Commander
Willis LeeWillis Lee
Quick Look

Oklahoma (Blockade Runner) - Secondary Build

Oklahoma
IV Oklahoma
Secondary Battery Mod. 2
Willis Lee
Willis Lee
Not the One for Nuisance
Porcupine
Firefighter
Properly Meticulous
Will to Rebuild
Franz von Hipper
Franz von Hipper
Arpeggio Haruna
Arpeggio Haruna

Commander Skills

Ship Modifications

Slot 1

Inspirations

Franz von Hipper
Franz von HipperRange of secondary guns
Arpeggio Haruna
Arpeggio HarunaRange of secondary gunsDispersion of secondary battery

Build Stats

Survivability
StatStockBuildDifference
Hitpoints48 20048 200-
Effective HP68 44468 444-
Armor13-457 mm13-457 mm-
Torpedo Protection18%18%-
Armament
Main Battery
StatStockBuildDifference
Main Battery356 mm 2x3/2x2356 mm 2x3/2x2-
Range15.1 km15.1 km-
Reload Time34.0 s34.0 s-
Turret Turn Time60.0 s60.0 s-
Gun Traverse Speed3.00 º/s3.00 º/s-
Sigma1.801.80-
HE Damage4 9004 900-
HE Alpha Strike49 00049 000-
HE DPM86 47186 471-0.0%
Fires Per Minute1.691.69-
AP Damage10 00010 000-
Overmatch25 mm25 mm-
AP Alpha Strike100 000100 000-
AP DPM176 471176 471-
Secondary Battery
StatStockBuildDifference
Secondary Range4.00 km5.64 km+41.1%
Battery 1127 mm 8x1127 mm 8x1-
Reload4.5 s3.8 s-15.0%
Damage1 8001 800-
Fire Chance9%9%-
Battery 2127 mm 10x1127 mm 10x1-
Reload7.0 s6.0 s-15.0%
Damage1 8001 800-
Fire Chance6%6%-
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS9696-
AA Max Range4.2 km4.2 km-
AA Mount 112.7 mm 8x112.7 mm 8x1-
AA DPS 13030-
AA Range 11.2 km1.2 km-
AA Mount 276.2 mm 4x176.2 mm 4x1-
AA DPS 288-
AA Range 23.0 km3.0 km-
AA Mount 3127 mm 8x1127 mm 8x1-
AA DPS 35858-
AA Range 34.2 km4.2 km-
Maneuverability
StatStockBuildDifference
Maximum Speed20.0 kt20.0 kt-
Turning Circle610 m610 m-
Rudder Shift Time13.4 s13.4 s-
Detectability
StatStockBuildDifference
Surface Detectability12.4 km11.8 km-4.5%
Air Detectability10.4 km9.9 km-4.5%
Firing in Smoke Penalty11.3 km10.8 km-4.5%