Semi-General Purpose Mamie

Semi-General Purpose Mamie

BrawlerVII Massachusetts · Willis Lee
Massachusetts
Upvotes
Created by
lowly_lad309
CategoryBrawler
DescriptionI am just testing out some builds for good ol' Mamie. In slot 1 fo' Willis Lee you could make a case for the skill "Brawler" because you will be fighting within 15km most of the time so not as much need for the 17km range (use Alabama if you want a more "snipery" battleship), but I keep the decent range for more versatility. The skill "Not one for the Nuisance" is to make up for not using Damage Control Mod. I might change this but, I have the propulsation mod to be able to switch between forward and reverse to get behind island cover if outnumbered (sounds situational, but happens quite often if your team mates abandon your flank). I am using the Main Battery Plotting Mod thing to make up for the "Running With Sissors" legendary skill. You could use the Main Battery Mod 3 for reload but, that would make you 180 degree turn time ghastly (45 seconds to start is not ideal, but my Yamato has 29 seconds now without even using Main Battery Mod 1 to speed it up). Most people will get grumpy with me for not using "Will to Rebuild". The auto-heal can be useful, but I only really can use it in like 1 out of 10 battles and the Master Mechanic perk gives you a total of 5 heals so the better heals are not really nessicery. Emile Guepratte helps speed things up to improve the $hitty top speed. Thanks if you read all this and cheers for checking out my build.

Commander Skills

Ship Modifications

Slot 1

Slot 2

Slot 3

Slot 4

Build Statistics

Survivability
StatStockBuildDifference
Hitpoints66 30066 300-
Effective HP94 14694 146-
Armor6-457 mm6-457 mm-
Torpedo Protection46%46%-
Armament
Main Battery
StatStockBuildDifference
Main Battery406 mm 3x3406 mm 3x3-
Range17.0 km17.0 km-
Reload Time30.0 s30.0 s-
Turret Turn Time45.0 s27.3 s-39.4%
Gun Traverse Speed4.00 º/s6.60 º/s+65.0%
Sigma1.801.80-
HE Damage5 7005 700-
HE Alpha Strike51 30051 300-
HE DPM102 600102 600-
Fires Per Minute1.961.96-
AP Damage13 10013 100-
Overmatch29 mm29 mm-
AP Alpha Strike117 900117 900-
AP DPM235 800235 800-
Secondary Battery
StatStockBuildDifference
Secondary Range7.00 km9.41 km+34.4%
Battery 1127 mm 10x2127 mm 10x2-
Reload6.0 s6.0 s-
Damage1 8001 800-
Fire Chance5%5%-
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS510510-
AA Max Range5.0 km5.0 km-
AA Mount 120 mm 25x120 mm 25x1-
AA DPS 19090-
AA Range 12.0 km2.0 km-
AA Mount 220 mm 5x220 mm 5x2-
AA DPS 23131-
AA Range 22.0 km2.0 km-
AA Mount 340 mm 15x440 mm 15x4-
AA DPS 3238238-
AA Range 33.5 km3.5 km-
aa_4_name127 mm 10x2127 mm 10x2-
aa_4_dps151151-
AA Range 45.0 km5.0 km-
Maneuverability
StatStockBuildDifference
Maximum Speed27.5 kt29.3 kt+6.5%
Turning Circle710 m710 m-
Rudder Shift Time15.7 s14.1 s-10.0%
Detectability
StatStockBuildDifference
Surface Detectability15.5 km14.8 km-4.5%
Air Detectability12.4 km11.8 km-4.5%
Firing in Smoke Penalty14.9 km14.2 km-4.5%