Charles Martel

VII

VII

Charles Martel

Charles Martel

A heavy cruiser project (Project C5A3) designed to rival potential adversaries: new ships of this type that were being built in Germany. The main difference from the previous ships was manifested in the enhancement of the ship's main guns located in triple turrets.

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Tech Tree

Ship Loadout

Armament

Consumables

Modification Slots

Slot 1
Slot 2
Slot 3
Slot 4
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Community Builds

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7
+1
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HIPPER's Agility Build

Created By
VII HIPPER
Ingenious
Flank Speed
Velicious
Steer Clear
Fully Packed
See Full Build
2
+1
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Charles Martel (Hitter)

Created By
RedWineLover17
RedWineLover17
Beyond Range
Before It's Too Late
Punch Through
Steer Clear
Refill Station
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2
+1
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Fire !

Created By
Guiz
Burn It Down XXL
Igniter
Punch Through
Fixated
Refill Station
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1
+1
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Charles Martel

Created By
HMS Belfast
HMS Belfast
Beyond Range
Igniter
Punch Through
Fixated
Fully Packed
See Full Build
1
+1
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speed build

Created By
konsy
konsy
Ingenious
Full Speed Ahead
Velicious
Steer Clear
Fully Packed
See Full Build
1
+1
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Speedy and Turny Martel

Created By
HMS Nelson
Ingenious
Flank Speed
Twist n' Track
Steer Clear
Fully Packed
See Full Build
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Calculated Stats

Max Salvo
Rounds Per Minute
Alpha Strike
Damage Per Minute
Fire/Salvo Chance
Torpedo Reaction Time
Torpedo Reaction Time
8.50
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Base Stats

Survivability

Hit Points
Armor
Torpedo Reduction

Armament

Main Battery
Guns
Firing Range
Reload Time
180º Turn Time
HE Max Damage
HE Fire Chance
AP Max Damage
Torpedoes
Layout
Reload Time
Max Damage
Detectability Range
Range
Speed
Secondary Battery 1
Guns
Firing Range
Reload Time
Max Damage
HE Fire Chance
Secondary Battery 2
Guns
Firing Range
Reload Time
Max Damage
HE Fire Chance

Maneuverability

Max Speed
Turning Circle
Rudder Shift

Concealment

Sea
Air
Smoke Firing
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Report a Problem

If we have incorrect stats, mods or something else is wrong send a quick message and we'll fix it promptly.

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