Nelson

VI

VI

Nelson

Nelson

This battleship featured an innovative arrangement designed under the restrictions of the Washington Naval Treaty of 1922. The ship was armed with 406 mm main guns that were concentrated in three turrets in the ship's bow. She was the first battleship in the Royal Navy to be armored according to the "all-or-nothing" concept.

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Tech Tree

Ship Loadout

Armament

Consumables

Modification Slots

Slot 1
Slot 2
Slot 3
Slot 4
Tier VII+
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Community Builds

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12
+1
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406mm HE Spaming Machine

Created By
Anonymous
Flammable Cannonier
Big Seven
Marksmanship
Master Mechanic
Running with Scissors
See Full Build
7
+1
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-KK- Nelson Toughest Brawler

Created By
xPaulKK
xPaulKK
Brawler
Big Seven
Marksmanship
Master Mechanic
Running with Scissors
See Full Build
2
+1
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Nasty for the red team

Created By
Abhay5100= Ps username
Abhay5100= Ps username
Flammable Cannonier
Big Seven
Marksmanship
Master Mechanic
Running with Scissors
See Full Build
2
+1
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Napalm Nelson

Created By
xIr0nyyy
xIr0nyyy
Brawler
Big Seven
Firefighter
Master Mechanic
Running with Scissors
See Full Build
2
+1
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5x Heal+Dispersion Nelson

Created By
Billnye203
Billnye203
Flammable Cannonier
Gyrating Drillbits
Royal Navy's Glory
Master Mechanic
Running with Scissors
See Full Build
2
+1
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Ap/He Nelson

Created By
Backmischung
Not the One for Nuisance
Crisscross
On Second Thought...
Master Mechanic
Will to Rebuild
See Full Build
1
+1
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AP Citadel Nelson

Created By
Wows Legends
Wows Legends
Flammable Cannonier
Big Seven
Marksmanship
Reaching Out XXL
Equilibrium of Power
See Full Build
1
+1
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AL Nelson

Created By
Lifestyler
Lifestyler
Flammable Cannonier
Big Seven
Marksmanship
Master Mechanic
Fight Fire with Fire
See Full Build
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Calculated Stats

Max Salvo
Rounds Per Minute
Alpha Strike
Damage Per Minute
Fire/Salvo Chance
Torpedo Reaction Time
Torpedo Reaction Time
8.50
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Base Stats

Survivability

Hit Points
Armor
Torpedo Reduction

Armament

Main Battery
Guns
Firing Range
Reload Time
180º Turn Time
HE Max Damage
HE Fire Chance
AP Max Damage
Torpedoes
Layout
Reload Time
Max Damage
Detectability Range
Range
Speed
Secondary Battery 1
Guns
Firing Range
Reload Time
Max Damage
HE Fire Chance
Secondary Battery 2
Guns
Firing Range
Reload Time
Max Damage
HE Fire Chance

Maneuverability

Max Speed
Turning Circle
Rudder Shift

Concealment

Sea
Air
Smoke Firing
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If we have incorrect stats, mods or something else is wrong send a quick message and we'll fix it promptly.

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