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Vampire II
Vampire II
Tier
Legendary
Peer
Legendary Destroyers
Type
Premium

Tech Tree

Commonwealth Destroyers

Overview

0Builds Submitted
6Reviews Submitted
18Records Submitted
Mar 2025Added to WoWS Builds

Vampire II is of the Australian Daring class, a modified variant of Daring built in Australia. She is currently moored in Sydney, Australia as a museum ship.

Vampire II Stats

Survivability
Hitpoints19,800
Effective HP19,800
Armor6-20 mm
Torpedo Protection0%
Armament
Main Battery
Main Battery113 mm 3x2
Range11.10 km
Reload Time2.7 s
Turret Turn Time7.2 s
Gun Traverse Speed25.0°/s
Sigma2.00
HE Damage1,700
HE Alpha Strike10,200
HE DPM226,667
Fires Per Minute8.75
AP Damage2,100
Overmatch7 mm
AP Alpha Strike12,600
AP DPM280,000
torpedo
Torpedo Layout1x5
Torpedo Damage19,500
Torpedo Detectability1.30 km
Torpedo Range12.00 km
Torpedo Speed62.0 kt
Air Defense
AA Max DPS95
AA Max Range5.00 km
AA Mount 12x1 40 mm
AA DPS 117
AA Range 13.50 km
AA Mount 22x2 40 mm
AA DPS 225
AA Range 23.50 km
AA Mount 33x2 113 mm
AA DPS 353
AA Range 35.00 km
Maneuverability
Maximum Speed35.0 kt
Turning Circle680 m
Rudder Shift Time4.4 s
Detectability
Surface Detectability7.00 km
Air Detectability3.50 km
Firing in Smoke Penalty2.40 km

Vampire II Records

damage265752
crusty_magog
May 2025
damage170296
Spunky3040
Apr 2025
damage165398
[AGONY] Mishka4560
Mar 2025
base_xp3935
ikaruga-PL
May 2025
base_xp3784
[AGONY] Mishka4560
Mar 2025
TypeValueMemberDate
Damage265752
crusty_magog
May 2025
Damage170296
Spunky3040
Apr 2025
Damage165398
[AGONY] Mishka4560
Mar 2025
Base XP3935
ikaruga-PL
May 2025
Base XP3784
[AGONY] Mishka4560
Mar 2025

Vampire II Reviews

Power4.50
Fun5.00
Learning Curve4.00
Skill Ceiling4.00
Utility4.50
crusty_magog
Power4
Fun5
Learning Curve3
Skill Ceiling5
Utility4
Incredible dpm, the usual hybrid gameplay using torps to force floods on bbs and then set permas and get them gone. Run Bergamini + Sims with Waller’s unique third row skill for extremely good effective hp. You can use your bad arcs to lob islands even with your limited range. If you’ve played daring it will be very familiar to you but with more usable sonar for diving dds, but definitely less comfortable and not as good as farming (even without considering smartz). If you haven’t played daring think of it as a more dynamic, involved friesland with better smoke, gun layout, angles, and torps for solo play. Very fun boat, just struggles with the lack of speed sometimes late game or when being pushed on a flank solo. as always you will do better if you plan your movements around what you predict the enemy will do.
Anonymous
Power5
Fun5
Learning Curve5
Skill Ceiling5
Utility5
It's not for beginners, heck, you have to be proficient in destroyers just to be average in it. That's because you need to be comfortable being close to the enemy. Not a lot of players are. If you are, the survivability skills of the new commander will help you out last enemies.
Tobizarbrat
Power4
Fun5
Learning Curve4
Skill Ceiling4
Utility5
First legendary destroyer and is an amazing gunboat. Can be very good as an all round ship but can take some time to get used to if you don’t have experience but that’s much like every other ship in the game. 9/10
Anonymous
Power5
Fun5
Learning Curve4
Skill Ceiling4
Utility5
Anonymous
Power5
Fun5
Learning Curve4
Skill Ceiling3
Utility4
One of if not my favorite Destroyers in the game love the dmp shell alpha and the smoke screen, sonar and torpedos (at least for me) take a back seat to dpm and overall combat, the sonar can come in handy when trolling with the goofy smoke screen but overall it is a very fun ship to play

Peer Comparison

Legendary Destroyers
Ships
Hitpoints
Reload
AP Damage
Max Speed
Surface Detectability
Daring
20,8002.8 s2,10035.0 kt7.10 km
Gdańsk
24,4005.0 s-43.0 kt7.10 km
Gearing
19,4003.0 s2,30036.0 kt7.10 km
Halland
19,2002.0 s2,10035.0 kt7.00 km
Khabarovsk
22,5005.0 s2,60043.0 kt7.70 km
Kleber
21,9007.0 s2,70044.0 kt6.90 km
Shimakaze
17,9006.5 s2,20039.0 kt6.90 km
Vampire II
19,8002.7 s2,10035.0 kt7.00 km
Z-52
20,8004.1 s3,00037.5 kt7.10 km

Vampire II Builds

Community submitted commander builds
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Vampire II Consumables

Slot 1
Damage Control Party
Charges
Cooldown
40 s
Duration
5 s
Slot 2
Smoke Generator
Charges
3
Cooldown
100 s
Duration
100 s
Dispersion Time
10.0 s
Slot 3
Engine Boost
Charges
2
Cooldown
180 s
Duration
120 s
Speed Boost
8%
Slot 4
Sonar
Charges
2
Cooldown
180 s
Duration
96 s
Ship Detection
4.4 km
Torpedo Detection
3.1 km
★ Vampire II - WoWS: Legends | Stats + Builds | Tier ★ Destroyer