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Parameters

Survivability
Hitpoints
Hitpoints
17 000
Effective Hitpoints
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Total hitpoints including healing from Repair Party
17 000
Armor
Armor Range
3-16 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
36.0 kt
Turning Circle
Turning Circle
680 m
Rudder Shift Time
Rudder Shift Time
4.1 s
Anti-Air Defense
Max Range
Max range AA
3.0 km
Max DPS
Max DPS of AA guns
24
13 mm 2x1
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DPS
Damage Per Second
5
Range
Range
1.2 km
13 mm 4x2
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DPS
Damage Per Second
14
Range
Range
1.2 km
37mm 2x1
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DPS
Damage Per Second
3
Range
Range
3.0 km
37 mm 1x2
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DPS
Damage Per Second
2
Range
Range
3.0 km
Concealment
Sea Detectability
Sea Detectability
6.3 km
Air Detectability
Air Detectability
3.3 km
Smoke Firing
Visiblity while firing guns in smoke
2.7 km
Armament
Main Battery
139 mm 5x1
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Firing Range
Range of Main Battery Guns
10.6 km
Reload Time
Reload Time
4.8 s
Rate of Fire
Salvos per minute
12.50
RPM
Rounds per minute
62.5
Traverse Speed
Speed of turret traverse
6.50 º/s
180º Turn Time
Time to rotate 180º
27.7 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 000
Alpha Strike
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Maximum damage from a full HE salvo
10 000
DPM
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Maxmium damage from a minute of continued HE salvos
125 000
Fire Chance
Chance of fire from HE shell
9%
Fires Per Minute
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Fires set in a minute of firing
4.70
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 600
Alpha Strike
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Maximum damage from a full AP salvo
13 000
DPM
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Maxmium damage from a minute of continued AP salvos
162 500
Overmatch
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Maximum armor at which ricochet is ignored
10 mm
Threshold
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Minimum amount of armor to activate fuse
23 mm
Torpedoes
2x3
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Reload Time
Reload Time
77.0 s
Firing Range
Firing Range
7.00 km
Max Damage
Max Damage
18 400
Torpedo Speed
Torpedo Speed
57 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
8.10 s