Parameters
Survivability
Hitpoints
Hitpoints
16 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
16 700
Armor
Armor Range
6-20 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
35.0 kt
Turning Circle
Turning Circle
560 m
Rudder Shift Time
Rudder Shift Time
3.0 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
125
7x1 20 mm
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2x2 20 mm
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3x2 40 mm
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5x1 127 mm
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Concealment
Sea Detectability
Sea Detectability
7.1 km
Air Detectability
Air Detectability
3.5 km
Smoke Firing
Visiblity while firing guns in smoke
2.6 km
Armament
Main Battery
127 mm 5x1
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Firing Range
Range of Main Battery Guns
11.0 km
Reload Time
Reload Time
3.6 s
Rate of Fire
Salvos per minute
16.67
RPM
Rounds per minute
83.3
Traverse Speed
Speed of turret traverse
33.96 º/s
180º Turn Time
Time to rotate 180º
5.3 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 800
Alpha Strike
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Maximum damage from a full HE salvo
9 000
DPM
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Maxmium damage from a minute of continued HE salvos
150 000
Fire Chance
Chance of fire from HE shell
5%
Fires Per Minute
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Fires set in a minute of firing
3.77
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 100
Alpha Strike
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Maximum damage from a full AP salvo
10 500
DPM
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Maxmium damage from a minute of continued AP salvos
175 000
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
21 mm
Torpedoes
2x5
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Reload Time
Reload Time
96.0 s
Firing Range
Firing Range
13.70 km
Max Damage
Max Damage
21 600
Torpedo Speed
Torpedo Speed
43 kt
Detectability Range
Torpedo Detection Range
0.9 km
Reaction Time
Max Damage
8.05 s