Parameters
Survivability
Hitpoints
Hitpoints
15 500
Effective Hitpoints
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Total hitpoints including healing from Repair Party
15 500
Armor
Armor Range
6-16 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
37.0 kt
Turning Circle
Turning Circle
610 m
Rudder Shift Time
Rudder Shift Time
4.8 s
Anti-Air Defense
Max Range
Max range AA
3.2 km
Max DPS
Max DPS of AA guns
23
12.7 mm 4x1
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37 mm 6x1
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Concealment
Sea Detectability
Sea Detectability
6.9 km
Air Detectability
Air Detectability
3.5 km
Smoke Firing
Visiblity while firing guns in smoke
2.5 km
Armament
Main Battery
130 mm 2x2
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Firing Range
Range of Main Battery Guns
10.6 km
Reload Time
Reload Time
7.0 s
Rate of Fire
Salvos per minute
8.57
RPM
Rounds per minute
34.3
Traverse Speed
Speed of turret traverse
9.68 º/s
180º Turn Time
Time to rotate 180º
18.6 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 900
Alpha Strike
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Maximum damage from a full HE salvo
7 600
DPM
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Maxmium damage from a minute of continued HE salvos
65 143
Fire Chance
Chance of fire from HE shell
8%
Fires Per Minute
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Fires set in a minute of firing
2.43
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 500
Alpha Strike
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Maximum damage from a full AP salvo
10 000
DPM
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Maxmium damage from a minute of continued AP salvos
85 714
Overmatch
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Maximum armor at which ricochet is ignored
10 mm
Threshold
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Minimum amount of armor to activate fuse
22 mm
Torpedoes
2x3
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Reload Time
Reload Time
60.0 s
Firing Range
Firing Range
7.00 km
Max Damage
Max Damage
15 100
Torpedo Speed
Torpedo Speed
65 kt
Detectability Range
Torpedo Detection Range
1.4 km
Reaction Time
Max Damage
8.28 s