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Parameters

Survivability
Hitpoints
Hitpoints
9 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
9 700
Armor
Armor Range
4-14 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
34.0 kt
Turning Circle
Turning Circle
510 m
Rudder Shift Time
Rudder Shift Time
2.3 s
Anti-Air Defense
Max Range
Max range AA
1.0 km
Max DPS
Max DPS of AA guns
3
8 mm 2x1
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DPS
Damage Per Second
3
Range
Range
1.0 km
Concealment
Sea Detectability
Sea Detectability
6.0 km
Air Detectability
Air Detectability
3.0 km
Smoke Firing
Visiblity while firing guns in smoke
2.0 km
Armament
Main Battery
102 mm 3x1
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Firing Range
Range of Main Battery Guns
9.2 km
Reload Time
Reload Time
5.0 s
Rate of Fire
Salvos per minute
12.00
RPM
Rounds per minute
36.0
Traverse Speed
Speed of turret traverse
8.00 º/s
180º Turn Time
Time to rotate 180º
22.5 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 500
Alpha Strike
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Maximum damage from a full HE salvo
4 500
DPM
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Maxmium damage from a minute of continued HE salvos
54 000
Fire Chance
Chance of fire from HE shell
7%
Fires Per Minute
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Fires set in a minute of firing
2.35
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
1 800
Alpha Strike
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Maximum damage from a full AP salvo
5 400
DPM
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Maxmium damage from a minute of continued AP salvos
64 800
Overmatch
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Maximum armor at which ricochet is ignored
8 mm
Threshold
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Minimum amount of armor to activate fuse
17 mm
Torpedoes
5x2
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Reload Time
Reload Time
22.0 s
Firing Range
Firing Range
4.40 km
Max Damage
Max Damage
5 917
Torpedo Speed
Torpedo Speed
54 kt
Detectability Range
Torpedo Detection Range
0.8 km
Reaction Time
Max Damage
5.70 s