Image of Dunkerque from World of Warships
France
France
Battleship
Premium Battleship
V Dunkerque
dashboard
Overview
speed
Parameters
trophy
Records
reviews
Reviews
compare_arrows
Peer Comparision
construction
Builds
account_tree
Tech Tree
home_repair_service
Consumables
speed

Parameters

Survivability
Hitpoints
Hitpoints
52 500
Effective Hitpoints
help
Total hitpoints including healing from Repair Party
74 550
Armor
Armor Range
16-340 mm
Torpedo Reduction
Torpedo damage reduction
25%
Maneuverability
Max Speed
Max Speed
29.5 kt
Turning Circle
Turning Circle
730 m
Rudder Shift Time
Rudder Shift Time
14.0 s
Anti-Air Defense
Max Range
Max range AA
5.2 km
Max DPS
Max DPS of AA guns
106
13 mm 8x4
arrow_drop_down
DPS
Damage Per Second
40
Range
Range
1.2 km
37 mm 5x2
arrow_drop_down
DPS
Damage Per Second
12
Range
Range
3.0 km
130 mm 2x2
arrow_drop_down
DPS
Damage Per Second
17
Range
Range
5.2 km
130 mm 3x4
arrow_drop_down
DPS
Damage Per Second
37
Range
Range
5.2 km
Concealment
Sea Detectability
Sea Detectability
14.0 km
Air Detectability
Air Detectability
11.7 km
Smoke Firing
Visiblity while firing guns in smoke
11.9 km
Armament
Main Battery
330 mm 2x4
arrow_drop_down
Firing Range
Range of Main Battery Guns
16.1 km
Reload Time
Reload Time
28.0 s
Rate of Fire
Salvos per minute
2.14
RPM
Rounds per minute
17.1
Traverse Speed
Speed of turret traverse
5.00 º/s
180º Turn Time
Time to rotate 180º
36.0 s
Sigma*
help
Shell Grouping - *may be inaccurate
1.80
High Explosive Shell
HE Shell
arrow_drop_down
Max Damage
HE Shell Damage
4 800
Alpha Strike
help
Maximum damage from a full HE salvo
38 400
DPM
help
Maxmium damage from a minute of continued HE salvos
82 286
Fire Chance
Chance of fire from HE shell
35%
Fires Per Minute
help
Fires set in a minute of firing
2.07
Armor Piercing Shell
AP Shell
arrow_drop_down
Max Damage
AP Shell Damage
9 700
Alpha Strike
help
Maximum damage from a full AP salvo
77 600
DPM
help
Maxmium damage from a minute of continued AP salvos
166 286
Overmatch
help
Maximum armor at which ricochet is ignored
24 mm
Threshold
help
Minimum amount of armor to activate fuse
55 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
4.00 km
Sigma
help
Shell grouping of secondary guns
1.00
130 mm 2x2
arrow_drop_down
Reload Time
Reload Time
5.0 s
Max Damage
Shell damage
1 900
Fire Chance
Fire Chance
9%
130 mm 3x4
arrow_drop_down
Reload Time
Reload Time
5.0 s
Max Damage
Shell damage
1 900
Fire Chance
Fire Chance
9%