Image of Flandre from World of Warships
France
France
Battleship
Premium Battleship
VII Flandre
dashboard
Overview
speed
Parameters
trophy
Records
reviews
Reviews
compare_arrows
Peer Comparision
construction
Builds
account_tree
Tech Tree
home_repair_service
Consumables
speed

Parameters

Survivability
Hitpoints
Hitpoints
75 400
Effective Hitpoints
help
Total hitpoints including healing from Repair Party
107 068
Armor
Armor Range
19-430 mm
Torpedo Reduction
Torpedo damage reduction
32%
Maneuverability
Max Speed
Max Speed
33.5 kt
Turning Circle
Turning Circle
910 m
Rudder Shift Time
Rudder Shift Time
15.1 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
337
20 mm 6x2
arrow_drop_down
DPS
Damage Per Second
37
Range
Range
2.0 km
40 mm 6x2
arrow_drop_down
DPS
Damage Per Second
68
Range
Range
3.5 km
100 mm 14x2
arrow_drop_down
DPS
Damage Per Second
207
Range
Range
5.0 km
152 mm 3x3
arrow_drop_down
DPS
Damage Per Second
25
Range
Range
5.0 km
Concealment
Sea Detectability
Sea Detectability
15.1 km
Air Detectability
Air Detectability
12.1 km
Smoke Firing
Visiblity while firing guns in smoke
13.9 km
Armament
Main Battery
380 mm 3x3
arrow_drop_down
Firing Range
Range of Main Battery Guns
17.5 km
Reload Time
Reload Time
30.5 s
Rate of Fire
Salvos per minute
1.97
RPM
Rounds per minute
17.7
Traverse Speed
Speed of turret traverse
5.00 º/s
180º Turn Time
Time to rotate 180º
36.0 s
Sigma*
help
Shell Grouping - *may be inaccurate
1.80
High Explosive Shell
HE Shell
arrow_drop_down
Max Damage
HE Shell Damage
5 400
Alpha Strike
help
Maximum damage from a full HE salvo
48 600
DPM
help
Maxmium damage from a minute of continued HE salvos
95 607
Fire Chance
Chance of fire from HE shell
36%
Fires Per Minute
help
Fires set in a minute of firing
1.93
Armor Piercing Shell
AP Shell
arrow_drop_down
Max Damage
AP Shell Damage
11 900
Alpha Strike
help
Maximum damage from a full AP salvo
107 100
DPM
help
Maxmium damage from a minute of continued AP salvos
210 689
Overmatch
help
Maximum armor at which ricochet is ignored
27 mm
Threshold
help
Minimum amount of armor to activate fuse
63 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
6.80 km
Sigma
help
Shell grouping of secondary guns
1.00
100 mm 14x2
arrow_drop_down
Reload Time
Reload Time
3.0 s
Max Damage
Shell damage
1 400
Fire Chance
Fire Chance
7%
152 mm 3x3
arrow_drop_down
Reload Time
Reload Time
12.0 s
Max Damage
Shell damage
2 200
Fire Chance
Fire Chance
12%