VI Indianapolis

VI Indianapolis

One of the last cruisers in the U.S Navy that was subject to the Washington Naval Treaty. Compared with her predecessors, the ship featured heavier armour, which remarkably improved her survivability. By the end of the World War II, the cruiser's armament was reinforced with numerous automatic AA guns.

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Site Records

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Damage Record
180,476
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Base xp Record
4,031
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Tech Tree

Consumables

Slot 1
Slot 2
Slot 3
Slot 4

Peer Comparison

Selected Stats – 5
Hitpoints
Effective Hitpoints
Firing Range
Reload Time
RPM
Traverse
Max Damage
Alpha Strike
DPM
FPM
Max Damage
Alpha Strike
DPM
DB HP
DB Damage
DB Alpha
TB HP
TB Damage
TB Alpha
Firing Range
Firing Range
Reload Time
Max Damage
Speed
Detect
Reaction
Max Range
Max DPS
Max Speed
Turning Circle
Rudder Shift
Sea Detect
Air Detect
Smoke Firing
Show Stat Selection
Ship
Hitpoints
Firing Range
Ap DPM
Rudder Shift
Sea Detect

Community Ratings

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Weak
Strong
Power
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Frusturating
Rewarding
Fun
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Difficult
Easy
Learning Curve
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Low
High
Skill Ceiling
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LOW
High
Utility
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2 community ratings submitted for VI Indianapolis

Community Builds

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9
Trying to make stealth radar attempt n.8
Killerblood3al4
January 2021
7
Indy 500
Jb431
December 2020
5
Stealth Radar Indy
Almighty Tubsta
November 2020
4
Peekaboo
Adsionzy
December 2021
Stealth
2
Agile Indy
Dionclassic
February 2021
2
Support Indianapolis
Papierlouigi
June 2021
Stealth
2
Indy Five Thousand
Not That Proud
August 2021
Hybrid
2
Indianapolis (Armored Cruiser)
RedWineLover17
July 2022
Survivalist
1
Stealthy Indy
xIr0nyyy
March 2021
1
It’s the Fire Start-a!
xXxSrChiexXx
August 2021
DPM
1
Indianapolis DD hunter
BABad1
December 2021
Stealth
1
Stealth Indianapolis
Ix Wardaddy xI
April 2022
Stealth

Details

Ship Statistics
Survivability
Hitpoints
Effective HP
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Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Rate of Fire
RPM
Traverse Speed
180º Turn Time
Sigma*
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High Explosive Shell
Max Damage
Alpha Strike
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DPM
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Fire Chance
Fires Per Minute
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Armor Piercing Shell
Max Damage
Alpha Strike
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DPM
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Overmatch
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Arming Threshold
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Secondary Battery
Firing Range
Sigma
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1.00
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Reload Time
Firing Range
Max Damage
Torpedo Speed
Detectability Range
Reaction Time
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Anti-Air Defense
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing
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Bureau Projects

Some proof screenshots for records are incorrect. Displayed records are accurate.
https://cdn.jsdelivr.net/gh/FatherMundy/wowsbuilds-legends/ships.js