Image of Indianapolis from World of Warships
U.S.A.
U.S.A.
Cruiser
Premium Cruiser
VI Indianapolis
dashboard
Overview
speed
Parameters
trophy
Records
reviews
Reviews
compare_arrows
Peer Comparision
construction
Builds
account_tree
Tech Tree
home_repair_service
Consumables
speed

Parameters

Survivability
Hitpoints
Hitpoints
32 500
Effective Hitpoints
help
Total hitpoints including healing from Repair Party
32 500
Armor
Armor Range
13-146 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
32.5 kt
Turning Circle
Turning Circle
610 m
Rudder Shift Time
Rudder Shift Time
9.1 s
Anti-Air Defense
Max Range
Max range AA
4.2 km
Max DPS
Max DPS of AA guns
202
20 mm 8x2
arrow_drop_down
DPS
Damage Per Second
49
Range
Range
2.0 km
40 mm 6x4
arrow_drop_down
DPS
Damage Per Second
95
Range
Range
3.5 km
127 mm 8x1
arrow_drop_down
DPS
Damage Per Second
58
Range
Range
4.2 km
Concealment
Sea Detectability
Sea Detectability
11.8 km
Air Detectability
Air Detectability
7.4 km
Smoke Firing
Visiblity while firing guns in smoke
7.0 km
Armament
Main Battery
203 mm 3x3
arrow_drop_down
Firing Range
Range of Main Battery Guns
15.0 km
Reload Time
Reload Time
14.3 s
Rate of Fire
Salvos per minute
4.20
RPM
Rounds per minute
37.8
Traverse Speed
Speed of turret traverse
7.00 º/s
180º Turn Time
Time to rotate 180º
25.7 s
Sigma*
help
Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
arrow_drop_down
Max Damage
HE Shell Damage
3 000
Alpha Strike
help
Maximum damage from a full HE salvo
27 000
DPM
help
Maxmium damage from a minute of continued HE salvos
113 287
Fire Chance
Chance of fire from HE shell
14%
Fires Per Minute
help
Fires set in a minute of firing
3.12
Armor Piercing Shell
AP Shell
arrow_drop_down
Max Damage
AP Shell Damage
4 800
Alpha Strike
help
Maximum damage from a full AP salvo
43 200
DPM
help
Maxmium damage from a minute of continued AP salvos
181 259
Overmatch
help
Maximum armor at which ricochet is ignored
15 mm
Threshold
help
Minimum amount of armor to activate fuse
34 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
4.50 km
Sigma
help
Shell grouping of secondary guns
1.00
127 mm 8x1
arrow_drop_down
Reload Time
Reload Time
4.5 s
Max Damage
Shell damage
1 800
Fire Chance
Fire Chance
9%