Parameters
Survivability
Hitpoints
Hitpoints
80 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
114 594
Armor
Armor Range
19-508 mm
Torpedo Reduction
Torpedo damage reduction
37%
Maneuverability
Max Speed
Max Speed
28.2 kt
Turning Circle
Turning Circle
880 m
Rudder Shift Time
Rudder Shift Time
17.1 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
391
18x1 25 mm
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24x2 25 mm
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12x3 25 mm
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8x2 100 mm
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Concealment
Sea Detectability
Sea Detectability
15.8 km
Air Detectability
Air Detectability
12.7 km
Smoke Firing
Visiblity while firing guns in smoke
15.4 km
Armament
Main Battery
410 mm 4x2
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Firing Range
Range of Main Battery Guns
17.2 km
Reload Time
Reload Time
25.0 s
Rate of Fire
Salvos per minute
2.40
RPM
Rounds per minute
19.2
Traverse Speed
Speed of turret traverse
5.14 º/s
180º Turn Time
Time to rotate 180º
35.0 s
Sigma*
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Shell Grouping - *may be inaccurate
1.90
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
6 500
Alpha Strike
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Maximum damage from a full HE salvo
52 000
DPM
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Maxmium damage from a minute of continued HE salvos
124 800
Fire Chance
Chance of fire from HE shell
30%
Fires Per Minute
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Fires set in a minute of firing
2.26
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
12 750
Alpha Strike
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Maximum damage from a full AP salvo
102 000
DPM
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Maxmium damage from a minute of continued AP salvos
244 800
Overmatch
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Maximum armor at which ricochet is ignored
29 mm
Threshold
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Minimum amount of armor to activate fuse
68 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
6.00 km
Sigma
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Shell grouping of secondary guns
1.00
100 mm 8x2
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155 mm 3x3
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Torpedoes
2x4
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Reload Time
Reload Time
150.0 s
Firing Range
Firing Range
15.00 km
Max Damage
Max Damage
20 967
Torpedo Speed
Torpedo Speed
67 kt
Detectability Range
Torpedo Detection Range
2.2 km
Reaction Time
Max Damage
12.63 s