Parameters
Survivability
Hitpoints
Hitpoints
22 000
Effective Hitpoints
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Total hitpoints including healing from Repair Party
22 000
Armor
Armor Range
6-51 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
18.0 kt
Turning Circle
Turning Circle
430 m
Rudder Shift Time
Rudder Shift Time
6.5 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
30
25 mm 4x2
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127 mm 1x2
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Concealment
Sea Detectability
Sea Detectability
8.5 km
Air Detectability
Air Detectability
5.3 km
Smoke Firing
Visiblity while firing guns in smoke
3.6 km
Armament
Main Battery
140 mm 2x2
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Firing Range
Range of Main Battery Guns
11.4 km
Reload Time
Reload Time
7.0 s
Rate of Fire
Salvos per minute
8.57
RPM
Rounds per minute
34.3
Traverse Speed
Speed of turret traverse
9.00 º/s
180º Turn Time
Time to rotate 180º
20.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 400
Alpha Strike
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Maximum damage from a full HE salvo
9 600
DPM
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Maxmium damage from a minute of continued HE salvos
82 286
Fire Chance
Chance of fire from HE shell
10%
Fires Per Minute
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Fires set in a minute of firing
2.95
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 700
Alpha Strike
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Maximum damage from a full AP salvo
10 800
DPM
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Maxmium damage from a minute of continued AP salvos
92 571
Overmatch
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Maximum armor at which ricochet is ignored
10 mm
Threshold
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Minimum amount of armor to activate fuse
24 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
3.60 km
Sigma
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Shell grouping of secondary guns
1.00
127 mm 1x2
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Torpedoes
2x2
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Reload Time
Reload Time
39.0 s
Firing Range
Firing Range
7.00 km
Max Damage
Max Damage
9 248
Torpedo Speed
Torpedo Speed
57 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
8.10 s