Image of Kuma from World of Warships
Japan
Japan
Cruiser
Cruiser
III Kuma
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Overview
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Parameters
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Consumables
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Parameters

Survivability
Hitpoints
Hitpoints
24 200
Effective Hitpoints
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Total hitpoints including healing from Repair Party
24 200
Armor
Armor Range
6-65 mm
Torpedo Reduction
Torpedo damage reduction
0%
Armament
Main Battery
140 mm 7x1
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Firing Range
Range of Main Battery Guns
11.4 km
Reload Time
Reload Time
6.0 s
Rate of Fire
Salvos per minute
10.00
RPM
Rounds per minute
70.0
Traverse Speed
Speed of turret traverse
8.49 º/s
180º Turn Time
Time to rotate 180º
21.2 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 400
Alpha Strike
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Maximum damage from a full HE salvo
16 800
DPM
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Maxmium damage from a minute of continued HE salvos
168 000
Fire Chance
Chance of fire from HE shell
10%
Fires Per Minute
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Fires set in a minute of firing
5.22
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 700
Alpha Strike
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Maximum damage from a full AP salvo
18 900
DPM
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Maxmium damage from a minute of continued AP salvos
189 000
Overmatch
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Maximum armor at which ricochet is ignored
10 mm
Threshold
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Minimum amount of armor to activate fuse
24 mm
Torpedoes
4x2
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Reload Time
Reload Time
42.0 s
Firing Range
Firing Range
7.00 km
Max Damage
Max Damage
10 833
Torpedo Speed
Torpedo Speed
57 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
8.10 s
Anti-Air Defense
Max Range
Max range AA
3.1 km
Max DPS
Max DPS of AA guns
35
13 mm 2x1
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DPS
Damage Per Second
5
Range
Range
1.2 km
25 mm 6x2
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DPS
Damage Per Second
30
Range
Range
3.1 km
Maneuverability
Max Speed
Max Speed
34.5 kt
Turning Circle
Turning Circle
640 m
Rudder Shift Time
Rudder Shift Time
5.4 s
Concealment
Sea Detectability
Sea Detectability
9.9 km
Air Detectability
Air Detectability
5.9 km
Smoke Firing
Visiblity while firing guns in smoke
4.2 km