Image of Phoenix from World of Warships
U.S.A.
U.S.A.
Cruiser
Cruiser
III Phoenix
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Overview
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Parameters
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Consumables
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Parameters

Survivability
Hitpoints
Hitpoints
24 000
Effective Hitpoints
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Total hitpoints including healing from Repair Party
24 000
Armor
Armor Range
6-76 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
35.0 kt
Turning Circle
Turning Circle
630 m
Rudder Shift Time
Rudder Shift Time
5.4 s
Anti-Air Defense
Max Range
Max range AA
3.1 km
Max DPS
Max DPS of AA guns
36
13 mm 4x1
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DPS
Damage Per Second
14
Range
Range
1.2 km
28 mm 2x4
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DPS
Damage Per Second
14
Range
Range
3.1 km
76 mm 4x1
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DPS
Damage Per Second
8
Range
Range
3.0 km
Concealment
Sea Detectability
Sea Detectability
10.3 km
Air Detectability
Air Detectability
6.2 km
Smoke Firing
Visiblity while firing guns in smoke
4.6 km
Armament
Main Battery
152 mm 10x1
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Firing Range
Range of Main Battery Guns
12.8 km
Reload Time
Reload Time
7.0 s
Rate of Fire
Salvos per minute
8.57
RPM
Rounds per minute
42.9
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 200
Alpha Strike
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Maximum damage from a full HE salvo
11 000
DPM
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Maxmium damage from a minute of continued HE salvos
94 286
Fire Chance
Chance of fire from HE shell
12%
Fires Per Minute
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Fires set in a minute of firing
4.05
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
3 100
Alpha Strike
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Maximum damage from a full AP salvo
15 500
DPM
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Maxmium damage from a minute of continued AP salvos
132 857
Overmatch
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Maximum armor at which ricochet is ignored
11 mm
Threshold
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Minimum amount of armor to activate fuse
25 mm
Torpedoes
2x3
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Reload Time
Reload Time
44.0 s
Firing Range
Firing Range
5.50 km
Max Damage
Max Damage
11 733
Torpedo Speed
Torpedo Speed
56 kt
Detectability Range
Torpedo Detection Range
1.1 km
Reaction Time
Max Damage
7.55 s