Image of Riga from World of Warships
U.S.S.R.
U.S.S.R.
Cruiser
Cruiser
VII Riga
dashboard
Overview
speed
Parameters
trophy
Records
reviews
Reviews
compare_arrows
Peer Comparision
construction
Builds
account_tree
Tech Tree
home_repair_service
Consumables
speed

Parameters

Survivability
Hitpoints
Hitpoints
42 000
Effective Hitpoints
help
Total hitpoints including healing from Repair Party
56 112
Armor
Armor Range
16-260 mm
Torpedo Reduction
Torpedo damage reduction
19%
Maneuverability
Max Speed
Max Speed
33.5 kt
Turning Circle
Turning Circle
920 m
Rudder Shift Time
Rudder Shift Time
11.5 s
Anti-Air Defense
Max Range
Max range AA
5.2 km
Max DPS
Max DPS of AA guns
188
37 mm 12x2
arrow_drop_down
DPS
Damage Per Second
46
Range
Range
3.5 km
37 mm 6x4
arrow_drop_down
DPS
Damage Per Second
73
Range
Range
3.2 km
130 mm 6x2
arrow_drop_down
DPS
Damage Per Second
20
Range
Range
5.0 km
130 mm 4x2
arrow_drop_down
DPS
Damage Per Second
49
Range
Range
5.2 km
Concealment
Sea Detectability
Sea Detectability
14.2 km
Air Detectability
Air Detectability
8.5 km
Smoke Firing
Visiblity while firing guns in smoke
8.8 km
Armament
Main Battery
220 mm 3x3
arrow_drop_down
Firing Range
Range of Main Battery Guns
16.1 km
Reload Time
Reload Time
14.5 s
Rate of Fire
Salvos per minute
4.14
RPM
Rounds per minute
37.2
Traverse Speed
Speed of turret traverse
5.81 º/s
180º Turn Time
Time to rotate 180º
31.0 s
Sigma*
help
Shell Grouping - *may be inaccurate
1.85
High Explosive Shell
HE Shell
arrow_drop_down
Max Damage
HE Shell Damage
3 050
Alpha Strike
help
Maximum damage from a full HE salvo
27 450
DPM
help
Maxmium damage from a minute of continued HE salvos
113 586
Fire Chance
Chance of fire from HE shell
14%
Fires Per Minute
help
Fires set in a minute of firing
3.07
Armor Piercing Shell
AP Shell
arrow_drop_down
Max Damage
AP Shell Damage
5 750
Alpha Strike
help
Maximum damage from a full AP salvo
51 750
DPM
help
Maxmium damage from a minute of continued AP salvos
214 138
Overmatch
help
Maximum armor at which ricochet is ignored
16 mm
Threshold
help
Minimum amount of armor to activate fuse
37 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
7.00 km
Sigma
help
Shell grouping of secondary guns
1.00
130 mm 6x2
arrow_drop_down
Reload Time
Reload Time
5.0 s
Max Damage
Shell damage
1 900
Fire Chance
Fire Chance
8%