Parameters
Survivability
Hitpoints
Hitpoints
56 300
Effective Hitpoints
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Total hitpoints including healing from Repair Party
79 946
Armor
Armor Range
13-360 mm
Torpedo Reduction
Torpedo damage reduction
22%
Maneuverability
Max Speed
Max Speed
30.0 kt
Turning Circle
Turning Circle
800 m
Rudder Shift Time
Rudder Shift Time
14.5 s
Anti-Air Defense
Max Range
Max range AA
4.5 km
Max DPS
Max DPS of AA guns
197
20 mm 10x1
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20 mm 5x4
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37 mm 8x2
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105 mm 7x2
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Concealment
Sea Detectability
Sea Detectability
14.0 km
Air Detectability
Air Detectability
11.7 km
Smoke Firing
Visiblity while firing guns in smoke
10.7 km
Armament
Main Battery
283 mm 3x3
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Firing Range
Range of Main Battery Guns
17.9 km
Reload Time
Reload Time
20.0 s
Rate of Fire
Salvos per minute
3.00
RPM
Rounds per minute
27.0
Traverse Speed
Speed of turret traverse
7.20 º/s
180º Turn Time
Time to rotate 180º
25.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
3 200
Alpha Strike
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Maximum damage from a full HE salvo
28 800
DPM
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Maxmium damage from a minute of continued HE salvos
86 400
Fire Chance
Chance of fire from HE shell
20%
Fires Per Minute
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Fires set in a minute of firing
2.60
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
7 600
Alpha Strike
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Maximum damage from a full AP salvo
68 400
DPM
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Maxmium damage from a minute of continued AP salvos
205 200
Overmatch
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Maximum armor at which ricochet is ignored
20 mm
Threshold
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Minimum amount of armor to activate fuse
47 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.00 km
Sigma
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Shell grouping of secondary guns
1.00
150 mm 4x1
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150 mm 4x2
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Torpedoes
2x3
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Reload Time
Reload Time
68.0 s
Firing Range
Firing Range
6.00 km
Max Damage
Max Damage
13 700
Torpedo Speed
Torpedo Speed
64 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
7.81 s